Diligent Engine API Reference
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
Diligent::TextureBaseD3D11 Class Referenceabstract

Base implementation of the Diligent::ITextureD3D11 interface. More...

Inheritance diagram for Diligent::TextureBaseD3D11:
Diligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator > Diligent::DeviceObjectBase< ITextureD3D11, TextureDesc > Diligent::ObjectBase< ITextureD3D11 > Diligent::RefCountedObject< ITextureD3D11 > Diligent::ITextureD3D11 Diligent::ITexture Diligent::IDeviceObject Diligent::Texture1D_D3D11 Diligent::Texture2D_D3D11 Diligent::Texture3D_D3D11

Public Member Functions

virtual void QueryInterface (const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override final
 Queries the specific interface, see IObject::QueryInterface() for details.
 
virtual void UpdateData (IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override final
 Base implementaiton of ITexture::UpdateData(); validates input parameters.
 
virtual void Map (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags, MappedTextureSubresource &MappedData) override final
 Base implementaiton of ITexture::Map()
 
virtual void Unmap (IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags) override final
 Base implementaiton of ITexture::Unmap()
 
virtual ID3D11Resource * GetD3D11Texture () override final
 Returns a pointer to the ID3D11Resource interface of the internal Direct3D11 object. More...
 
virtual void * GetNativeHandle () override final
 Returns native texture handle specific to the underlying graphics API. More...
 
void CopyData (IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ)
 Base implementaiton of ITexture::CopyData(); validates input parameters.
 
- Public Member Functions inherited from Diligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >
 TextureBase (IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, IRenderDevice *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false)
 
virtual void CreateView (const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override
 Implementaiton of ITexture::CreateView(); calls CreateViewInternal() virtual function that creates texture view for the specific engine implementation.
 
void CreateDefaultViews ()
 Creates default texture views. More...
 
- Public Member Functions inherited from Diligent::DeviceObjectBase< ITextureD3D11, TextureDesc >
 DeviceObjectBase (IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false)
 
virtual const TextureDescGetDesc () const override final
 
UniqueIdentifier GetUniqueID () const
 Returns unique identifier. More...
 
- Public Member Functions inherited from Diligent::IDeviceObject
virtual void QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0
 Queries the specific interface, see IObject::QueryInterface() for details.
 

Protected Member Functions

void CreateViewInternal (const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView) override final
 Pure virtual function that creates texture view for the specific engine implementation.
 
- Protected Member Functions inherited from Diligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >
ITextureViewGetDefaultView (TEXTURE_VIEW_TYPE ViewType) override
 Implementation of ITexture::GetDefaultView().
 

Protected Attributes

CComPtr< ID3D11Resource > m_pd3d11Texture
 D3D11 texture.
 
- Protected Attributes inherited from Diligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >
std::unique_ptr< TextureViewD3D11Impl, STDDeleter< TextureViewD3D11Impl, FixedBlockMemoryAllocator > > m_pDefaultSRV
 Default SRV addressing the entire texture.
 
std::unique_ptr< TextureViewD3D11Impl, STDDeleter< TextureViewD3D11Impl, FixedBlockMemoryAllocator > > m_pDefaultRTV
 Default RTV addressing the most detailed mip level.
 
std::unique_ptr< TextureViewD3D11Impl, STDDeleter< TextureViewD3D11Impl, FixedBlockMemoryAllocator > > m_pDefaultDSV
 Default DSV addressing the most detailed mip level.
 
std::unique_ptr< TextureViewD3D11Impl, STDDeleter< TextureViewD3D11Impl, FixedBlockMemoryAllocator > > m_pDefaultUAV
 Default UAV addressing the entire texture.
 
- Protected Attributes inherited from Diligent::DeviceObjectBase< ITextureD3D11, TextureDesc >
const String m_ObjectNameCopy
 Copy of a device object name. More...
 
TextureDesc m_Desc
 Object description.
 

Detailed Description

Base implementation of the Diligent::ITextureD3D11 interface.

Member Function Documentation

◆ GetD3D11Texture()

virtual ID3D11Resource* Diligent::TextureBaseD3D11::GetD3D11Texture ( )
inlinefinaloverridevirtual

Returns a pointer to the ID3D11Resource interface of the internal Direct3D11 object.

The method does NOT call AddRef() on the returned interface, so Release() must not be called.

Implements Diligent::ITextureD3D11.

◆ GetNativeHandle()

virtual void* Diligent::TextureBaseD3D11::GetNativeHandle ( )
inlinefinaloverridevirtual

Returns native texture handle specific to the underlying graphics API.

Returns
pointer to ID3D11Resource interface, for D3D11 implementation
pointer to ID3D12Resource interface, for D3D12 implementation
GL buffer handle, for GL implementation

Implements Diligent::ITexture.