Diligent Engine API Reference
Diligent::TextureBaseD3D11 Member List

This is the complete list of members for Diligent::TextureBaseD3D11, including all inherited members.

CopyData(IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ)Diligent::TextureBaseD3D11virtual
CreateDefaultViews()Diligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >
CreateView(const struct TextureViewDesc &ViewDesc, ITextureView **ppView) overrideDiligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >inlinevirtual
CreateViewInternal(const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView) override finalDiligent::TextureBaseD3D11protectedvirtual
DeviceObjectBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false)Diligent::DeviceObjectBase< ITextureD3D11, TextureDesc >inline
GetD3D11Texture() override finalDiligent::TextureBaseD3D11inlinevirtual
GetDefaultView(TEXTURE_VIEW_TYPE ViewType) overrideDiligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >inlineprotectedvirtual
GetNativeHandle() override finalDiligent::TextureBaseD3D11inlinevirtual
GetUniqueID() constDiligent::DeviceObjectBase< ITextureD3D11, TextureDesc >inline
m_DescDiligent::DeviceObjectBase< ITextureD3D11, TextureDesc >protected
m_ObjectNameCopyDiligent::DeviceObjectBase< ITextureD3D11, TextureDesc >protected
m_pd3d11TextureDiligent::TextureBaseD3D11protected
m_pDefaultDSVDiligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >protected
m_pDefaultRTVDiligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >protected
m_pDefaultSRVDiligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >protected
m_pDefaultUAVDiligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >protected
Map(IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags, MappedTextureSubresource &MappedData) override finalDiligent::TextureBaseD3D11virtual
QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override finalDiligent::TextureBaseD3D11virtual
Diligent::IDeviceObject::QueryInterface(const INTERFACE_ID &IID, IObject **ppInterface)=0Diligent::IDeviceObjectpure virtual
TextureBase(IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, IRenderDevice *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false)Diligent::TextureBase< ITextureD3D11, TextureViewD3D11Impl, FixedBlockMemoryAllocator >inline
Unmap(IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags) override finalDiligent::TextureBaseD3D11virtual
UpdateData(IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override finalDiligent::TextureBaseD3D11virtual