Class: Player

Player

new Player()

Player
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Members

currentGame :Game

Reference to current game
Type:
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currentMatch :Match

Reference to current match
Type:
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currentPieceType :PieceType

Player's piece type for current game
Type:
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currentRule :Rule

Reference to rule for current game
Type:
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id :number

Unique ID
Type:
  • number
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name :string

Username
Type:
  • string
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socketID :string

ID of player's socket
Type:
  • string
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stats :PlayerStats

Player's statistics
Type:
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Methods

(static) createNew() → {Player}

Create new player object with unique ID. Player object is not saved to database.
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Returns:
- New player object
Type
Player