addContract
|
open fun addContract(contract: Contract): Unit |
consumesQuantity
|
open fun consumesQuantity(tradeable: Tradeable): Int |
currentQuantityForSale
|
open fun currentQuantityForSale(tradeable: Tradeable): Int |
currentQuantityWanted
|
open fun currentQuantityWanted(tradeable: Tradeable): Int |
hasAnyContracts
|
open fun hasAnyContracts(): Boolean |
producesQuantity
|
open fun producesQuantity(tradeable: Tradeable): Int |
productList
|
open fun productList(): List<Tradeable> |
summarizeContracts
|
open fun summarizeContracts(): String |
totalBeingBought
|
open fun totalBeingBought(tradeable: Tradeable): Int |
totalBeingSold
|
open fun totalBeingSold(tradeable: Tradeable): Int |
voidContractsWith
|
open fun voidContractsWith(otherEntity: TradeEntity): Unit |
voidRandomContract
|
open fun voidRandomContract(): Unit |