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Stefan Gränitz @ LLVM Social Berlin Thursday, September 29th 2016 |
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Whenever a program, while running, creates and runs some new executable code which was not part of the program when it was stored on disk, it’s a JIT. Eli Bendersky
Static Compilation
Compile → Link → Load → Run
Runtime Compilation
Compile → Load → Link → Run
| Runtime Compiler | Static Compiler | |
|---|---|---|
| Compile | emit machine code | emit assembly |
| Link | resolve symbols & relocations | use system tools for static & dynamic linking |
| Load | provide & manage memory | use system loader (implicitly) |
| Run | lifetime management for heap allocations |
nothing to do as long as DLLs aren't unlinked |
It's pretty simple actually:
Example: RelocationStubsPlayground (VC++ on Win64)
What's that?
A compiler infrastructure.
So...?
Well it defines an intermediate representation.
And it provides a set of tools to manipulate it.
What do we gain?
Basically it takes away all the really heavy stuff!
The 20000ft overview
Engines
MCJIT (Machine Code JIT)
ORC (On-Request Compilation)
; ModuleID = 'test'
target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
; Declare the string constant as a global constant.
@.str = private unnamed_addr constant [13 x i8] c"hello world\0A\00"
; External declaration of the puts function
declare i32 @puts(i8* nocapture) nounwind
; Definition of main function
define i32 @main() { ; i32()*
entry:
; Convert [13 x i8]* to i8 *...
%cast210 = getelementptr [13 x i8], [13 x i8]* @.str, i64 0, i64 0
; Call puts function to write out the string to stdout.
call i32 @puts(i8* %cast210)
ret i32 0
}
; Named metadata
!0 = !{i32 42, null, !"string"}
!foo = !{!0}
Properties
Representations
Restrictions
Setup LLVM
Command Line
clang++ `llvm-config --libs --system-libs`
-D__STDC_CONSTANT_MACROS
-D__STDC_LIMIT_MACROS
-lz -Wall -std=c++14
-o myExec mySource.cpp
CMake Tips
find_package(LLVM)llvm_map_components_to_libnames(LLVM_LIBS
core orcjit x86asmparser x86codegen)Checkout the tools
See the IR that clang generates from C++$ clang++ -S -emit-llvm foo.cpp
$ lli foo.ll
Explore code generation
http://github.com/weliveindetail/JitFromScratch
Keep in mind
llvm_shutdown() and reinitCompileOnDemandLayer for lazy jittingabs → _absLoadLibraryPermanently(nullptr)getelementptr
customIntAllocator →__Z18customIntAllocatori
customIntAllocator →
?customIntAllocator@@YAPEAHH@Z
IRTransformLayer to invoke optimizerPassManagerBuilder to populate passesBBVectorize → Basic-Block vectorizationSLPVectorize →
Superword-Level Parallelism
llvm::ObjectCacheIRCompileLayer