OCC.V3d module

class Handle_V3d_AmbientLight(*args)

Bases: OCC.V3d.Handle_V3d_Light

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_CircularGrid(*args)

Bases: OCC.Aspect.Handle_Aspect_CircularGrid

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_ColorScale(*args)

Bases: OCC.Aspect.Handle_Aspect_ColorScale

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_ColorScaleLayerItem(*args)

Bases: OCC.Visual3d.Handle_Visual3d_LayerItem

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_DirectionalLight(*args)

Bases: OCC.V3d.Handle_V3d_PositionLight

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_LayerMgr(*args)

Bases: OCC.MMgt.Handle_MMgt_TShared

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_Light(*args)

Bases: OCC.MMgt.Handle_MMgt_TShared

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_Plane(*args)

Bases: OCC.MMgt.Handle_MMgt_TShared

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_PositionLight(*args)

Bases: OCC.V3d.Handle_V3d_Light

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_PositionalLight(*args)

Bases: OCC.V3d.Handle_V3d_PositionLight

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_RectangularGrid(*args)

Bases: OCC.Aspect.Handle_Aspect_RectangularGrid

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_SpotLight(*args)

Bases: OCC.V3d.Handle_V3d_PositionLight

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_View(*args)

Bases: OCC.MMgt.Handle_MMgt_TShared

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class Handle_V3d_Viewer(*args)

Bases: OCC.MMgt.Handle_MMgt_TShared

static DownCast()
GetObject()
IsNull()
Nullify()
thisown

The membership flag

class SwigPyIterator(*args, **kwargs)

Bases: object

advance()
copy()
decr()
distance()
equal()
incr()
next()
previous()
thisown

The membership flag

value()
class V3d_AmbientLight(*args)

Bases: OCC.V3d.V3d_Light

  • Constructs an ambient light source in the viewer VM. The default Color of this light source is WHITE.
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • Color (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
Return type:

None

GetHandle()
thisown

The membership flag

class V3d_CircularGrid(*args)

Bases: OCC.Aspect.Aspect_CircularGrid

Parameters:
  • aViewer (V3d_ViewerPointer &) –
  • aColor (Quantity_Color &) –
  • aTenthColor (Quantity_Color &) –
Return type:

None

GetHandle()
GraphicValues()
Parameters:
  • Radius (float &) –
  • OffSet (float &) –
Return type:

None

SetGraphicValues()
Parameters:
Return type:

None

thisown

The membership flag

class V3d_ColorScale(*args)

Bases: OCC.Aspect.Aspect_ColorScale

  • Returns returns ColorScale from V3d. Returns View from V3d.
Parameters:aMgr (Handle_V3d_LayerMgr &) –
Return type:None
Display()
Return type:None
DrawScale()
Return type:None
Erase()
Return type:None
GetHandle()
IsDisplayed()
Return type:bool
TextSize()
Parameters:
  • AText (TCollection_ExtendedString &) –
  • AHeight (int) –
  • AWidth (int &) –
  • AnAscent (int &) –
  • ADescent (int &) –
Return type:

None

thisown

The membership flag

class V3d_ColorScaleLayerItem(*args)

Bases: OCC.Visual3d.Visual3d_LayerItem

  • Creates a layer item
Parameters:aColorScale (Handle_V3d_ColorScale &) –
Return type:None
GetHandle()
thisown

The membership flag

class V3d_DirectionalLight(*args)

Bases: OCC.V3d.V3d_PositionLight

  • Creates a directional light source in the viewer.
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • Direction (V3d_TypeOfOrientation) – default value is V3d_XposYposZpos
  • Color (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
  • Headlight (bool) – default value is Standard_False
Return type:

None

  • Creates a directional light source in the viewer. Xt,Yt,Zt : Coordinate of light source Target. Xp,Yp,Zp : Coordinate of light source Position. The others parameters describe before.
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • Xt (V3d_Coordinate) –
  • Yt (V3d_Coordinate) –
  • Zt (V3d_Coordinate) –
  • Xp (V3d_Coordinate) –
  • Yp (V3d_Coordinate) –
  • Zp (V3d_Coordinate) –
  • Color (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
  • Headlight (bool) – default value is Standard_False
Return type:

None

Direction()
  • Returns the Vx,Vy,Vz direction of the light source.
Parameters:
  • Vx (Quantity_Parameter &) –
  • Vy (Quantity_Parameter &) –
  • Vz (Quantity_Parameter &) –
Return type:

None

DisplayPosition()
  • Returns the choosen position to represent the light source.
Parameters:
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
Return type:

None

GetHandle()
SetDirection()
  • Defines the direction of the light source by a predefined orientation.
Parameters:Direction (V3d_TypeOfOrientation) –
Return type:None
  • Defines the direction of the light source by the predefined vector Xm,Ym,Zm. Warning: raises BadValue from V3d if the vector is null.
Parameters:
  • Xm (Quantity_Parameter) –
  • Ym (Quantity_Parameter) –
  • Zm (Quantity_Parameter) –
Return type:

None

SetDisplayPosition()
  • Defines the point of light source representation.
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
Return type:

None

thisown

The membership flag

class V3d_LayerMgr(*args)

Bases: OCC.MMgt.MMgt_TShared

Parameters:aView (Handle_V3d_View &) –
Return type:None
ColorScale()
Return type:Handle_Aspect_ColorScale
ColorScaleDisplay()
Return type:None
ColorScaleErase()
Return type:None
ColorScaleIsDisplayed()
Return type:bool
Compute()
  • Recompute layer with objects
Return type:None
GetHandle()
Overlay()
Return type:Handle_Visual3d_Layer
Resized()
Return type:None
View()
Return type:Handle_V3d_View
thisown

The membership flag

class V3d_Light(*args, **kwargs)

Bases: OCC.MMgt.MMgt_TShared

Color()
  • Returns the colour of the light source depending of the color type.
Parameters:
  • Type (Quantity_TypeOfColor) –
  • V1 (Quantity_Parameter &) –
  • V2 (Quantity_Parameter &) –
  • V3 (Quantity_Parameter &) –
Return type:

None

  • Returns the colour of the light source.
Parameters:Name (Quantity_NameOfColor &) –
Return type:None
  • Returns the colour of the light source.
Return type:Quantity_Color
GetHandle()
Headlight()
  • returns true if the light is a headlight
Return type:bool
IsDisplayed()
  • Returns True when a light representation is displayed
Return type:bool
SetColor()
  • Defines the colour of a light source according to the type of colour definition and the three corresponding values.
Parameters:
  • Type (Quantity_TypeOfColor) –
  • V1 (Quantity_Parameter) –
  • V2 (Quantity_Parameter) –
  • V3 (Quantity_Parameter) –
Return type:

None

  • Defines the colour of a light source by giving the name of the colour in the form Quantity_NOC_xxxx .
Parameters:Name (Quantity_NameOfColor) –
Return type:None
  • Defines the colour of a light source by giving the basic colour.
Parameters:Name (Quantity_Color &) –
Return type:None
SetHeadlight()
  • Setup headlight flag.
Parameters:theValue (bool) –
Return type:None
Type()
  • Returns the Type of the Light
Return type:V3d_TypeOfLight
thisown

The membership flag

class V3d_ListOfTransient(*args, **kwargs)

Bases: OCC.TColStd.TColStd_ListOfTransient

Contains()
  • Return true if theObject is stored in the list
Parameters:theObject (Handle_Standard_Transient &) –
Return type:bool
Remove()
  • Remove all elements equal to theObject from the list
Parameters:theObject (Handle_Standard_Transient &) –
Return type:None
thisown

The membership flag

class V3d_Plane(*args)

Bases: OCC.MMgt.MMgt_TShared

  • Creates a clipping plane from plane coefficients.
Parameters:
  • theA (Quantity_Parameter) – default value is 0.0
  • theB (Quantity_Parameter) – default value is 0.0
  • theC (Quantity_Parameter) – default value is 1.0
  • theD (Quantity_Parameter) – default value is 0.0
Return type:

None

ClipPlane()
  • Use this method to pass clipping plane implementation for standard clipping workflow. returns clipping plane implementation handle.
Return type:Handle_Graphic3d_ClipPlane
Display()
  • Display the plane representation in the choosen view.
Parameters:
  • theView (Handle_V3d_View &) –
  • theColor (Quantity_Color &) – default value is Quantity_NOC_GRAY
Return type:

void

Erase()
  • Erase the plane representation.
Return type:None
GetHandle()
IsDisplayed()
  • Returns True when the plane representation is displayed.
Return type:bool
Plane()
  • Returns the parameters of the plane.
Parameters:
  • theA (Quantity_Parameter &) –
  • theB (Quantity_Parameter &) –
  • theC (Quantity_Parameter &) –
  • theD (Quantity_Parameter &) –
Return type:

None

SetPlane()
  • Change plane equation.
Parameters:
  • theA (Quantity_Parameter) –
  • theB (Quantity_Parameter) –
  • theC (Quantity_Parameter) –
  • theD (Quantity_Parameter) –
Return type:

None

thisown

The membership flag

class V3d_PositionLight(*args, **kwargs)

Bases: OCC.V3d.V3d_Light

Display()
  • Display the graphic structure of light source in the choosen view. We have three type of representation - SIMPLE : Only the light source is displayed. - PARTIAL : The light source and the light space are displayed. - COMPLETE : The light source, the light space and the radius of light space are displayed. We can choose the ‘SAMELAST’ as parameter of representation In this case the graphic structure representation will be the last displayed.
Parameters:
  • aView (Handle_V3d_View &) –
  • Representation (V3d_TypeOfRepresentation) – default value is V3d_SIMPLE
Return type:

void

Erase()
  • Erase the graphic structure of light source.
Return type:None
GetHandle()
OnHideFace()
  • Calculate the position of the light, on the hide face of the picking sphere.
Parameters:aView (Handle_V3d_View &) –
Return type:None
OnSeeFace()
  • Calculate the position of the light, on the seen face of the picking sphere.
Parameters:aView (Handle_V3d_View &) –
Return type:None
Position()
  • Returns the position of the light source.
Parameters:
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
Return type:

void

Radius()
  • Returns the radius of the picking sphere.
Return type:Quantity_Parameter
SeeOrHide()
  • Returns the visibility status If True the source is visible. If False it’s hidden.
Parameters:aView (Handle_V3d_View &) –
Return type:bool
SetPosition()
  • Defines the position of the light source. Should be redefined!
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
Return type:

void

SetRadius()
  • Define the radius.
Parameters:Radius (Quantity_Parameter) –
Return type:None
SetTarget()
  • Defines the target of the light (the center of the sphere)
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
Return type:

None

Target()
  • Returns the position of the target of the light source.
Parameters:
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
Return type:

None

Tracking()
  • Tracking the light position, or the light space, or the radius of the light space, that depends of initial picking ‘WhatPick’ (see the pick method). If WhatPick is SPACELIGHT, then the parameters Xpix, Ypix are the coordinates of a translation vector.
Parameters:
  • aView (Handle_V3d_View &) –
  • WathPick (V3d_TypeOfPickLight) –
  • Xpix (int) –
  • Ypix (int) –
Return type:

None

thisown

The membership flag

class V3d_PositionalLight(*args)

Bases: OCC.V3d.V3d_PositionLight

  • Creates an isolated light source X,Y,Z in the viewer. It is also defined by the color Color and two attenuation factors Attenuation1, Attenuation2. The resulting attenuation factor determining the illumination of a surface depends on the following formula : F = 1/(A1 + A2*Length) A1,A2 being the two factors of attenuation Length is the distance of the isolated source from the surface. Warning! raises BadValue from V3d if one of the attenuation coefficients is not between 0 et 1.
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Color (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
  • Attenuation1 (Quantity_Coefficient) – default value is 1.0
  • Attenuation2 (Quantity_Coefficient) – default value is 0.0
Return type:

None

  • Creates a light source of the Positional type in the viewer. Xt,Yt,Zt : Coordinate of Target light source. Xp,Yp,Zp : Coordinate of Position light source. The light source is also defined by the color Color and two attenuation factors Attenuation1, Attenuation2 that determine the illumination of a surface using the following formula : F = 1/(A1 + A2*Length) where: - A1,A2 are the two attenuation factors, and - Length is the distance from the isolated source. Warning! raises BadValue from V3d if one of the attenuation coefficients is not between 0 et 1.
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • Xt (V3d_Coordinate) –
  • Yt (V3d_Coordinate) –
  • Zt (V3d_Coordinate) –
  • Xp (V3d_Coordinate) –
  • Yp (V3d_Coordinate) –
  • Zp (V3d_Coordinate) –
  • Color (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
  • Attenuation1 (Quantity_Coefficient) – default value is 1.0
  • Attenuation2 (Quantity_Coefficient) – default value is 0.0
Return type:

None

Attenuation()
  • Returns the attenuation factors A1,A2 of the light source used at construction time.
Parameters:
  • A1 (Quantity_Coefficient &) –
  • A2 (Quantity_Coefficient &) –
Return type:

None

GetHandle()
SetAttenuation()
  • Defines the attenuation factors. Warning: raises BadValue from V3d if one of the attenuation coefficients is not between 0 et 1.
Parameters:
  • A1 (Quantity_Coefficient) –
  • A2 (Quantity_Coefficient) –
Return type:

None

thisown

The membership flag

class V3d_RectangularGrid(*args)

Bases: OCC.Aspect.Aspect_RectangularGrid

Parameters:
  • aViewer (V3d_ViewerPointer &) –
  • aColor (Quantity_Color &) –
  • aTenthColor (Quantity_Color &) –
Return type:

None

GetHandle()
GraphicValues()
Parameters:
  • XSize (float &) –
  • YSize (float &) –
  • OffSet (float &) –
Return type:

None

SetGraphicValues()
Parameters:
Return type:

None

thisown

The membership flag

class V3d_SpotLight(*args)

Bases: OCC.V3d.V3d_PositionLight

  • Creates a light source of the Spot type in the viewer. The attenuation factor F which determines the illumination of a surface depends on the following formula : F = 1/(A1 + A2*Length) A1,A2 being the 2 factors of attenuation Length is the distance from the source to the surface. The default values (1.0,0.0) correspond to a minimum of attenuation . The concentration factor determines the dispersion of the light on the surface, the default value (1.0) corresponds to a minimum of dispersion . Warning! raises BadValue from V3d - If one of the coefficients is not between 0 and 1 . If the lighting angle is <= 0 ou > PI .
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Direction (V3d_TypeOfOrientation) – default value is V3d_XnegYnegZpos
  • Color (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
  • Attenuation1 (Quantity_Coefficient) – default value is 1.0
  • Attenuation2 (Quantity_Coefficient) – default value is 0.0
  • Concentration (Quantity_Coefficient) – default value is 1.0
  • Angle (Quantity_PlaneAngle) – default value is 0.523599
Return type:

None

  • Creates a light source of the Spot type in the viewer. Xt,Yt,Zt : Coordinate of light source Target. Xp,Yp,Zp : Coordinate of light source Position. The others parameters describe before. Warning! raises BadValue from V3d - If one of the coefficients is not between 0 and 1 . If the lighting angle is <= 0 ou > PI .
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • Xt (V3d_Coordinate) –
  • Yt (V3d_Coordinate) –
  • Zt (V3d_Coordinate) –
  • Xp (V3d_Coordinate) –
  • Yp (V3d_Coordinate) –
  • Zp (V3d_Coordinate) –
  • Color (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
  • Attenuation1 (Quantity_Coefficient) – default value is 1.0
  • Attenuation2 (Quantity_Coefficient) – default value is 0.0
  • Concentration (Quantity_Coefficient) – default value is 1.0
  • Angle (Quantity_PlaneAngle) – default value is 0.523599
Return type:

None

Angle()
  • Returns the spot angle.
Return type:Quantity_PlaneAngle
Attenuation()
  • Returns the attenuation factors A1,A2 of the light source.
Parameters:
  • A1 (Quantity_Coefficient &) –
  • A2 (Quantity_Coefficient &) –
Return type:

None

Concentration()
Return type:Quantity_Coefficient
Direction()
  • Returns the direction of the light source defined by Vx,Vy,Vz.
Parameters:
  • Vx (Quantity_Parameter &) –
  • Vy (Quantity_Parameter &) –
  • Vz (Quantity_Parameter &) –
Return type:

None

GetHandle()
SetAngle()
  • Defines the spot angle in RADIANS. Warning: raises BadValue from from V3d If the angle is <= 0 ou > PI .
Parameters:Angle (Quantity_PlaneAngle) –
Return type:None
SetAttenuation()
  • Defines the coefficients of attenuation. Warning! raises BadValue from V3d if one of the coefficient is <0 ou >1 .
Parameters:
  • A1 (Quantity_Coefficient) –
  • A2 (Quantity_Coefficient) –
Return type:

None

SetConcentration()
  • Defines the coefficient of concentration. if the coefficient is <0 ou >1 .
Parameters:C (Quantity_Coefficient) –
Return type:None
SetDirection()
  • Defines the direction of the light source. If the normal vector is NULL.
Parameters:
  • Vx (Quantity_Parameter) –
  • Vy (Quantity_Parameter) –
  • Vz (Quantity_Parameter) –
Return type:

None

  • Defines the direction of the light source according to a predefined directional vector.
Parameters:Orientation (V3d_TypeOfOrientation) –
Return type:None
thisown

The membership flag

class V3d_View(*args)

Bases: OCC.MMgt.MMgt_TShared

  • Initializes the view.
Parameters:
  • VM (Handle_V3d_Viewer &) –
  • Type (V3d_TypeOfView) – default value is V3d_ORTHOGRAPHIC
Return type:

None

  • Initializes the view by copying.
Parameters:
  • theVM (Handle_V3d_Viewer &) –
  • theView (Handle_V3d_View &) –
Return type:

None

ActiveLight()
Return type:Handle_V3d_Light
AddClipPlane()
  • Adds clip plane to the view. The composition of clip planes truncates the rendering space to convex volume. Number of supported clip planes can be consulted by PlaneLimit method of associated Visual3d_View. Please be aware that the planes which exceed the limit are ignored during rendering. @param thePlane [in] the clip plane to be added to view.
Parameters:thePlane (Graphic3d_ClipPlane_Handle &) –
Return type:void
Antialiasing()
  • Indicates if the antialiasing is active (True) or inactive (False).
Return type:bool
At()
  • Returns the position of the view point.
Parameters:
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
Return type:

None

AutoZFit()
  • If automatic z-range fitting is turned on, adjusts Z-min and Z-max projection volume planes with call to ZFitAll.
Return type:None
AxialScale()
  • Returns the current values of the anisotropic (axial) scale factors.
Parameters:
  • Sx (float &) –
  • Sy (float &) –
  • Sz (float &) –
Return type:

None

  • Performs anisotropic scaling of <self> view along the given <Axis>. The scale factor is calculated on a basis of the mouse pointer displacement <Dx,Dy>. The calculated scale factor is then passed to SetAxialScale(Sx, Sy, Sz) method.
Parameters:
  • Dx (int) –
  • Dy (int) –
  • Axis (V3d_TypeOfAxe) –
Return type:

None

BackFacingModel()
  • Returns current state of the back faces display
Return type:V3d_TypeOfBackfacingModel
BackgroundColor()
  • Returns the Background color values of the view depending of the color Type.
Parameters:
  • Type (Quantity_TypeOfColor) –
  • V1 (Quantity_Parameter &) –
  • V2 (Quantity_Parameter &) –
  • V3 (Quantity_Parameter &) –
Return type:

None

  • Returns the Background color object of the view.
Return type:Quantity_Color
Camera()
  • Returns camera object of the view. returns: handle to camera object, or NULL if 3D view does not use the camera approach.
Return type:Graphic3d_Camera_Handle
ChangeRenderingParams()
  • Returns reference to current rendering parameters and effect settings.
Return type:Graphic3d_RenderingParams
ColorScale()
Return type:Handle_Aspect_ColorScale
ColorScaleDisplay()
Return type:None
ColorScaleErase()
Return type:None
ColorScaleIsDisplayed()
Return type:bool
ComputedMode()
  • Returns the computed HLR mode state
Return type:bool
Convert()
  • Converts the PIXEL value to a value in the projection plane.
Parameters:Vp (int) –
Return type:Quantity_Length
  • Converts the point PIXEL into a point projected in the reference frame of the projection plane.
Parameters:
  • Xp (int) –
  • Yp (int) –
  • Xv (V3d_Coordinate &) –
  • Yv (V3d_Coordinate &) –
Return type:

None

  • Converts tha value of the projection plane into a PIXEL value.
Parameters:Vv (Quantity_Length) –
Return type:int
  • Converts the point defined in the reference frame of the projection plane into a point PIXEL.
Parameters:
  • Xv (V3d_Coordinate) –
  • Yv (V3d_Coordinate) –
  • Xp (int &) –
  • Yp (int &) –
Return type:

None

  • Converts the projected point into a point in the reference frame of the view corresponding to the intersection with the projection plane of the eye/view point vector.
Parameters:
  • Xp (int) –
  • Yp (int) –
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
Return type:

None

  • Projects the point defined in the reference frame of the view into the projected point in the associated window.
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Xp (int &) –
  • Yp (int &) –
Return type:

None

ConvertToGrid()
  • Converts the projected point into the nearest grid point in the reference frame of the view corresponding to the intersection with the projection plane of the eye/view point vector and display the grid marker. Warning: When the grid is not active the result is identical to the above Convert() method. How to use: 1) Enable the grid echo display myViewer->SetGridEcho(Standard_True); 2) When application receive a move event: 2.1) Check if any object is detected if( myInteractiveContext->MoveTo(x,y) == AIS_SOD_Nothing ) { 2.2) Check if the grid is active if( myViewer->Grid()->IsActive() ) { 2.3) Display the grid echo and gets the grid point myView->ConvertToGrid(x,y,X,Y,Z); myView->Viewer()->ShowGridEcho (myView, Graphic3d_Vertex (X,Y,Z)); myView->RedrawImmediate(); 2.4) Else this is the standard case } else myView->Convert(x,y,X,Y,Z);
Parameters:
  • Xp (int) –
  • Yp (int) –
  • Xg (V3d_Coordinate &) –
  • Yg (V3d_Coordinate &) –
  • Zg (V3d_Coordinate &) –
Return type:

None

  • Converts the point into the nearest grid point and display the grid marker.
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Xg (V3d_Coordinate &) –
  • Yg (V3d_Coordinate &) –
  • Zg (V3d_Coordinate &) –
Return type:

None

ConvertWithProj()
  • Converts the projected point into a point in the reference frame of the view corresponding to the intersection with the projection plane of the eye/view point vector and returns the projection ray for further computations.
Parameters:
  • Xp (int) –
  • Yp (int) –
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
  • Vx (Quantity_Parameter &) –
  • Vy (Quantity_Parameter &) –
  • Vz (Quantity_Parameter &) –
Return type:

None

Depth()
  • Returns the Distance between the Eye and View Point.
Return type:Quantity_Length
DepthFitAll()
  • Adjusts the viewing volume so as not to clip the displayed objects by front and back and back clipping planes. Also sets depth value automatically depending on the calculated Z size and Aspect parameter. NOTE than the original XY size of the view is NOT modified .
Parameters:
  • Aspect (Quantity_Coefficient) – default value is 0.01
  • Margin (Quantity_Coefficient) – default value is 0.01
Return type:

None

DoMapping()
  • Must be called when the window supporting the view is mapped or unmapped.
Return type:None
Dump()
  • dump the full contents of the view at the same scale in the file <theFile>. The file name extension must be one of ‘.png’,’.bmp’,’.jpg’,’.gif’. Returns False when the dump has failed
Parameters:
  • theFile (char *) –
  • theBufferType (Graphic3d_BufferType &) – default value is Graphic3d_BT_RGB
Return type:

bool

EnableDepthTest()
  • turns on/off opengl depth testing
Parameters:enable (bool) – default value is Standard_True
Return type:None
EnableGLLight()
  • turns on/off opengl lighting, currently used in triedron displaying
Parameters:enable (bool) – default value is Standard_True
Return type:None
Eye()
  • Returns the position of the eye.
Parameters:
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
Return type:

None

FitAll()
  • Adjust view parameters to fit the displayed scene, respecting height / width ratio. The Z clipping range (depth range) is fitted if AutoZFit flag is True. Throws program error exception if margin coefficient is < 0 or >= 1. Updates the view. @param theMargin [in] the margin coefficient for view borders. @param theToUpdate [in] flag to perform view update.
Parameters:
  • theMargin (Quantity_Coefficient) – default value is 0.01
  • theToUpdate (bool) – default value is Standard_True
Return type:

None

  • Centers the defined projection window so that it occupies the maximum space while respecting the initial height/width ratio. NOTE than the original Z size of the view is NOT modified .
Parameters:
Return type:

None

FocalReferencePoint()
  • Returns the position of point which emanating the projections.
Parameters:
  • X (V3d_Coordinate &) –
  • Y (V3d_Coordinate &) –
  • Z (V3d_Coordinate &) –
Return type:

None

Focale()
  • Returns the View Plane Distance for Perspective Views
Return type:Quantity_Length
GetClipPlanes()
  • Get clip planes. returns sequence clip planes that have been set for the view
Return type:Graphic3d_SequenceOfHClipPlane
GetGraduatedTrihedron()
  • Returns data of a graduated trihedron.
Parameters:
  • xname (TCollection_ExtendedString &) –
  • yname (TCollection_ExtendedString &) –
  • zname (TCollection_ExtendedString &) –
  • xdrawname (bool) –
  • ydrawname (bool) –
  • zdrawname (bool) –
  • xdrawvalues (bool) –
  • ydrawvalues (bool) –
  • zdrawvalues (bool) –
  • drawgrid (bool) –
  • drawaxes (bool) –
  • nbx (int &) –
  • nby (int &) –
  • nbz (int &) –
  • xoffset (int &) –
  • yoffset (int &) –
  • zoffset (int &) –
  • xaxisoffset (int &) –
  • yaxisoffset (int &) –
  • zaxisoffset (int &) –
  • xdrawtickmarks (bool) –
  • ydrawtickmarks (bool) –
  • zdrawtickmarks (bool) –
  • xtickmarklength (int &) –
  • ytickmarklength (int &) –
  • ztickmarklength (int &) –
  • gridcolor (Quantity_Color &) –
  • xnamecolor (Quantity_Color &) –
  • ynamecolor (Quantity_Color &) –
  • znamecolor (Quantity_Color &) –
  • xcolor (Quantity_Color &) –
  • ycolor (Quantity_Color &) –
  • zcolor (Quantity_Color &) –
  • fontOfNames (TCollection_AsciiString &) –
  • styleOfNames (Font_FontAspect &) –
  • sizeOfNames (int &) –
  • fontOfValues (TCollection_AsciiString &) –
  • styleOfValues (Font_FontAspect &) –
  • sizeOfValues (int &) –
Return type:

None

GetHandle()
GradientBackground()
  • Returns the gradient background of the view.
Return type:Aspect_GradientBackground
GradientBackgroundColors()
  • Returns the gradient background colour objects of the view.
Parameters:
  • Color1 (Quantity_Color &) –
  • Color2 (Quantity_Color &) –
Return type:

None

GraduatedTrihedronDisplay()
  • Displays a graduated trihedron.
Parameters:
  • xname (TCollection_ExtendedString &) – default value is ‘X’
  • yname (TCollection_ExtendedString &) – default value is ‘Y’
  • zname (TCollection_ExtendedString &) – default value is ‘Z’
  • xdrawname (bool) – default value is Standard_True
  • ydrawname (bool) – default value is Standard_True
  • zdrawname (bool) – default value is Standard_True
  • xdrawvalues (bool) – default value is Standard_True
  • ydrawvalues (bool) – default value is Standard_True
  • zdrawvalues (bool) – default value is Standard_True
  • drawgrid (bool) – default value is Standard_True
  • drawaxes (bool) – default value is Standard_True
  • nbx (int) – default value is 3
  • nby (int) – default value is 3
  • nbz (int) – default value is 3
  • xoffset (int) – default value is 10
  • yoffset (int) – default value is 10
  • zoffset (int) – default value is 10
  • xaxisoffset (int) – default value is 30
  • yaxisoffset (int) – default value is 30
  • zaxisoffset (int) – default value is 30
  • xdrawtickmarks (bool) – default value is Standard_True
  • ydrawtickmarks (bool) – default value is Standard_True
  • zdrawtickmarks (bool) – default value is Standard_True
  • xtickmarklength (int) – default value is 10
  • ytickmarklength (int) – default value is 10
  • ztickmarklength (int) – default value is 10
  • gridcolor (Quantity_Color &) – default value is Quantity_NOC_WHITE
  • xnamecolor (Quantity_Color &) – default value is Quantity_NOC_RED
  • ynamecolor (Quantity_Color &) – default value is Quantity_NOC_GREEN
  • znamecolor (Quantity_Color &) – default value is Quantity_NOC_BLUE1
  • xcolor (Quantity_Color &) – default value is Quantity_NOC_RED
  • ycolor (Quantity_Color &) – default value is Quantity_NOC_GREEN
  • zcolor (Quantity_Color &) – default value is Quantity_NOC_BLUE1
  • fontOfNames (TCollection_AsciiString &) – default value is ‘Arial’
  • styleOfNames (Font_FontAspect) – default value is Font_FA_Bold
  • sizeOfNames (int) – default value is 12
  • fontOfValues (TCollection_AsciiString &) – default value is ‘Arial’
  • styleOfValues (Font_FontAspect) – default value is Font_FA_Regular
  • sizeOfValues (int) – default value is 12
Return type:

None

GraduatedTrihedronErase()
  • Erases a graduated trihedron from the view.
Return type:None
IfMoreLights()
  • Returns True if One light more can be activated in this View.
Return type:bool
IfWindow()
  • Returns True if MyView is associated with a window .
Return type:bool
InitActiveLights()
  • initializes an iteration on the active Lights.
Return type:None
Invalidate()
  • Invalidates view content but does not redraw it.
Return type:None
IsActiveLight()
  • Returns True when the light is active in this view.
Parameters:aLight (Handle_V3d_Light &) –
Return type:bool
IsCullingEnabled()
  • returns flag value of objects culling mechanism
Return type:bool
IsDepthTestEnabled()
  • returns the current state of the depth testing
Return type:bool
IsEmpty()
  • Returns the status of the view regarding the displayed structures inside Returns True is The View is empty
Return type:bool
IsGLLightEnabled()
  • returns the current state of the gl lighting currently used in triedron displaying
Return type:bool
MoreActiveLights()
  • returns true if there are more active Light(s) to return.
Return type:bool
Move()
  • Movement of the eye parallel to the coordinate system of reference of the screen a distance relative to the initial position expressed by Start = Standard_True.
Parameters:
  • Dx (Quantity_Length) –
  • Dy (Quantity_Length) –
  • Dz (Quantity_Length) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Movement of the eye parallel to one of the axes of the coordinate system of reference of the view a distance relative to the initial position expressed by Start = Standard_True.
Parameters:
  • Axe (V3d_TypeOfAxe) –
  • Length (Quantity_Length) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Movement of the eye parllel to the current axis a distance relative to the initial position expressed by Start = Standard_True
Parameters:
  • Length (Quantity_Length) –
  • Start (bool) – default value is Standard_True
Return type:

None

MustBeResized()
  • Must be called when the window supporting the view changes size. if the view is not mapped on a window. Warning: The view is centered and resized to preserve the height/width ratio of the window.
Return type:None
NextActiveLights()
  • Go to the next active Light (if there is not, ActiveLight will raise an exception)
Return type:None
Pan()
  • Translates the center of the view along ‘x’ and ‘y’ axes of view projection. Can be used to perform interactive panning operation. In that case the DXp, DXp parameters specify panning relative to the point where the operation is started. @param theDXp [in] the relative panning on ‘x’ axis of view projection, in pixels. @param theDYp [in] the relative panning on ‘y’ axis of view projection, in pixels. @param theZoomFactor [in] the zooming factor. @param theToStart [in] pass True when starting panning to remember view state prior to panning for relative arguments. Passing 0 for relative panning parameter should return view panning to initial state. Performs update of view.
Parameters:
  • theDXp (int) –
  • theDYp (int) –
  • theZoomFactor (Quantity_Factor) – default value is 1
  • theToStart (bool) – default value is Standard_True
Return type:

None

Panning()
  • Translates the center of the view along ‘x’ and ‘y’ axes of view projection. Can be used to perform interactive panning operation. In that case the DXv, DXy parameters specify panning relative to the point where the operation is started. @param theDXv [in] the relative panning on ‘x’ axis of view projection, in view space coordinates. @param theDYv [in] the relative panning on ‘y’ axis of view projection, in view space coordinates. @param theZoomFactor [in] the zooming factor. @param theToStart [in] pass True when starting panning to remember view state prior to panning for relative arguments. If panning is started, passing {0, 0} for {theDXv, theDYv} will return view to initial state. Performs update of view.
Parameters:
  • theDXv (float) –
  • theDYv (float) –
  • theZoomFactor (Quantity_Factor) – default value is 1
  • theToStart (bool) – default value is Standard_True
Return type:

None

Place()
  • places the point of the view corresponding at the pixel position x,y at the center of the window and updates the view.
Parameters:
  • theXp (int) –
  • theYp (int) –
  • theZoomFactor (Quantity_Factor) – default value is 1
Return type:

None

Proj()
  • Returns the projection vector.
Parameters:
  • Vx (Quantity_Parameter &) –
  • Vy (Quantity_Parameter &) –
  • Vz (Quantity_Parameter &) –
Return type:

None

ProjReferenceAxe()
  • Returns the coordinate of the point (Xpix,Ypix) in the view (XP,YP,ZP), and the projection vector of the view passing by the point (for PerspectiveView).
Parameters:
  • Xpix (int) –
  • Ypix (int) –
  • XP (V3d_Coordinate &) –
  • YP (V3d_Coordinate &) –
  • ZP (V3d_Coordinate &) –
  • VX (V3d_Coordinate &) –
  • VY (V3d_Coordinate &) –
  • VZ (V3d_Coordinate &) –
Return type:

None

Project()
  • Converts the point defined in the user space of the view to the projected view plane point at z 0.
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Xp (V3d_Coordinate &) –
  • Yp (V3d_Coordinate &) –
Return type:

None

Redraw()
  • Redisplays the view even if there has not been any modification. Must be called if the view is shown. (Ex: DeIconification ) .
Return type:None
  • Redisplays the view area after esxposure. [x,y] define the min xy area position [width,height] the size of the area in pixel unit.
Parameters:
Return type:

None

RedrawImmediate()
  • Updates layer of immediate presentations.
Return type:None
Remove()
  • Destroys the view.
Return type:None
RemoveClipPlane()
  • Removes clip plane from the view. @param thePlane [in] the clip plane to be removed from view.
Parameters:thePlane (Graphic3d_ClipPlane_Handle &) –
Return type:void
RenderingParams()
  • Returns current rendering parameters and effect settings.
Return type:Graphic3d_RenderingParams
Reset()
  • Resets the centering and the orientation of the view Updates the view
Parameters:update (bool) – default value is Standard_True
Return type:None
ResetViewMapping()
  • Resets the centering of the view. Updates the view
Return type:None
ResetViewOrientation()
  • Resets the orientation of the view. Updates the view
Return type:None
Rotate()
  • Rotates the eye about the coordinate system of reference of the screen for which the origin is the view point of the projection, with a relative angular value in RADIANS with respect to the initial position expressed by Start = Standard_True Warning! raises BadValue from V3d If the eye, the view point, or the high point are aligned or confused.
Parameters:
  • Ax (Quantity_PlaneAngle) –
  • Ay (Quantity_PlaneAngle) –
  • Az (Quantity_PlaneAngle) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Rotates the eye about the coordinate system of reference of the screen for which the origin is Gravity point {X,Y,Z}, with a relative angular value in RADIANS with respect to the initial position expressed by Start = Standard_True If the eye, the view point, or the high point are aligned or confused.
Parameters:
  • Ax (Quantity_PlaneAngle) –
  • Ay (Quantity_PlaneAngle) –
  • Az (Quantity_PlaneAngle) –
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Rotates the eye about one of the coordinate axes of of the view for which the origin is the Gravity point{X,Y,Z} with an relative angular value in RADIANS with respect to the initial position expressed by Start = Standard_True
Parameters:
  • Axe (V3d_TypeOfAxe) –
  • Angle (Quantity_PlaneAngle) –
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Rotates the eye about one of the coordinate axes of of the view for which the origin is the view point of the projection with an relative angular value in RADIANS with respect to the initial position expressed by Start = Standard_True
Parameters:
  • Axe (V3d_TypeOfAxe) –
  • Angle (Quantity_PlaneAngle) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Rotates the eye around the current axis a relative angular value in RADIANS with respect to the initial position expressed by Start = Standard_True
Parameters:
  • Angle (Quantity_PlaneAngle) –
  • Start (bool) – default value is Standard_True
Return type:

None

Rotation()
  • Continues the rotation of the view with an angle computed from the last and new mouse position <X,Y>.
Parameters:
Return type:

None

Scale()
  • Returns the current value of the zoom expressed with respect to SetViewMappingDefault().
Return type:Quantity_Factor
SetAntialiasingOff()
  • Desactivates antialiasing in the view.
Return type:None
SetAntialiasingOn()
  • Activates antialiasing in the view.
Return type:None
SetAt()
  • Defines the position of the view point.
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
Return type:

None

SetAxialScale()
  • Sets anisotropic (axial) scale factors <Sx>, <Sy>, <Sz> for view <self>. Anisotropic scaling operation is performed through multiplying the current view orientation matrix by a scaling matrix: || Sx 0 0 0 || || 0 Sy 0 0 || || 0 0 Sz 0 || || 0 0 0 1 || Updates the view.
Parameters:
Return type:

None

SetAxis()
  • Definition of an axis from its origin and its orientation . This will be the current axis for rotations and movements. Warning! raises BadValue from V3d if the vector normal is NULL. .
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
  • Vx (Quantity_Parameter) –
  • Vy (Quantity_Parameter) –
  • Vz (Quantity_Parameter) –
Return type:

None

SetBackFacingModel()
  • Manages display of the back faces When <aModel> is TOBM_AUTOMATIC the object backfaces are displayed only for surface objects and never displayed for solid objects. this was the previous mode. <aModel> is TOBM_ALWAYS_DISPLAYED the object backfaces are always displayed both for surfaces or solids. <aModel> is TOBM_NEVER_DISPLAYED the object backfaces are never displayed.
Parameters:aModel (V3d_TypeOfBackfacingModel) – default value is V3d_TOBM_AUTOMATIC
Return type:None
SetBackgroundColor()
  • Defines the background colour of the view by supplying : the colour definition type, and the three corresponding values.
Parameters:
  • Type (Quantity_TypeOfColor) –
  • V1 (Quantity_Parameter) –
  • V2 (Quantity_Parameter) –
  • V3 (Quantity_Parameter) –
Return type:

None

  • Defines the background colour of the view by supplying : the colour object.
Parameters:Color (Quantity_Color &) –
Return type:None
  • Defines the background colour of the view by supplying : the colour name in the form Quantity_NOC_xxxx .
Parameters:Name (Quantity_NameOfColor) –
Return type:None
SetBackgroundImage()
  • Defines the background texture of the view by supplying : texture image file name, and fill method (centered by default)
Parameters:
  • FileName (char *) –
  • FillStyle (Aspect_FillMethod) – default value is Aspect_FM_CENTERED
  • update (bool) – default value is Standard_False
Return type:

None

SetBgGradientColors()
  • Defines the gradient background colours of the view by supplying : two colour objects, and fill method (horizontal by default)
Parameters:
  • Color1 (Quantity_Color &) –
  • Color2 (Quantity_Color &) –
  • FillStyle (Aspect_GradientFillMethod) – default value is Aspect_GFM_HOR
  • update (bool) – default value is Standard_False
Return type:

None

  • Defines the gradient background colours of the view by supplying : two colour names in the form Quantity_NOC_xxxx, and fill method (horizontal by default)
Parameters:
  • Color1 (Quantity_NameOfColor) –
  • Color2 (Quantity_NameOfColor) –
  • FillStyle (Aspect_GradientFillMethod) – default value is Aspect_GFM_HOR
  • update (bool) – default value is Standard_False
Return type:

None

SetBgGradientStyle()
  • Defines the gradient background fill method of the view
Parameters:
  • AMethod (Aspect_GradientFillMethod) – default value is Aspect_GFM_HOR
  • update (bool) – default value is Standard_False
Return type:

None

SetBgImageStyle()
  • Defines the textured background fill method of the view
Parameters:
  • FillStyle (Aspect_FillMethod) –
  • update (bool) – default value is Standard_False
Return type:

None

SetCamera()
  • Change camera used by view.
Parameters:theCamera (Graphic3d_Camera_Handle &) –
Return type:None
SetCenter()
  • Relocates center of screen to the point, determined by {Xp, Yp} pixel coordinates relative to the bottom-left corner of screen. To calculate pixel coordinates for any point from world coordinate space, it can be projected using ‘Project’. @param theXp [in] the x coordinate. @param theYp [in] the y coordinate.
Parameters:
  • theXp (int) –
  • theYp (int) –
Return type:

None

SetClipPlanes()
  • Sets sequence of clip planes to the view. The planes that have been set before are removed from the view. The composition of clip planes truncates the rendering space to convex volume. Number of supported clip planes can be consulted by PlaneLimit method of associated Visual3d_View. Please be aware that the planes which exceed the limit are ignored during rendering. @param thePlanes [in] the clip planes to set.
Parameters:thePlanes (Graphic3d_SequenceOfHClipPlane &) –
Return type:None
SetComputedMode()
  • Switches computed HLR mode in the view
Parameters:aMode (bool) –
Return type:None
SetDepth()
  • Defines the Depth of the eye from the view point without update the projection .
Parameters:Depth (Quantity_Length) –
Return type:None
SetEye()
  • Defines the position of the eye..
Parameters:
  • X (V3d_Coordinate) –
  • Y (V3d_Coordinate) –
  • Z (V3d_Coordinate) –
Return type:

None

SetFocale()
  • Change View Plane Distance for Perspective Views Warning! raises TypeMismatch from Standard if the view is not a perspective view.
Parameters:Focale (Quantity_Length) –
Return type:None
SetFront()
  • modify the Projection of the view perpendicularly to the privileged plane of the viewer.
Return type:None
SetFrustumCulling()
  • Turn on/off automatic culling of objects outside frustrum (ON by default)
Parameters:theMode (bool) –
Return type:None
SetGrid()
  • Defines or Updates the definition of the grid in <self>
Parameters:
  • aPlane (gp_Ax3) –
  • aGrid (Handle_Aspect_Grid &) –
Return type:

None

SetGridActivity()
  • Defines or Updates the activity of the grid in <self>
Parameters:aFlag (bool) –
Return type:None
SetGridGraphicValues()
  • Defines or Updates the graphic definition of the grid in <self>
Parameters:aGrid (Handle_Aspect_Grid &) –
Return type:None
SetImmediateUpdate()
  • sets the immediate update mode and returns the previous one.
Parameters:theImmediateUpdate (bool) –
Return type:bool
SetLayerMgr()
Parameters:aMgr (Handle_V3d_LayerMgr &) –
Return type:None
SetLightOff()
  • Desactivate MyLight in this view.
Parameters:MyLight (Handle_V3d_Light &) –
Return type:None
  • Deactivate all the Lights defined in this view.
Return type:None
SetLightOn()
  • Activates MyLight in the view.
Parameters:MyLight (Handle_V3d_Light &) –
Return type:None
  • Activates all the lights defined in this view.
Return type:None
SetMagnify()
Parameters:
  • IdWin (Handle_Aspect_Window &) –
  • aPreviousView (Handle_V3d_View &) –
  • x1 (int) –
  • y1 (int) –
  • x2 (int) –
  • y2 (int) –
Return type:

None

SetProj()
  • Defines the orientation of the projection.
Parameters:
  • Vx (Quantity_Parameter) –
  • Vy (Quantity_Parameter) –
  • Vz (Quantity_Parameter) –
Return type:

None

  • Defines the orientation of the projection .
Parameters:Orientation (V3d_TypeOfOrientation) –
Return type:None
SetScale()
  • Zooms the view by a factor relative to the value initialised by SetViewMappingDefault(). Updates the view.
Parameters:Coef (Quantity_Factor) –
Return type:None
SetShadingModel()
  • Defines the shading model for the visualisation ZBUFFER mode. Various models are available.
Parameters:Model (V3d_TypeOfShadingModel) –
Return type:None
SetSize()
  • Defines the view projection size in its maximum dimension, keeping the inital height/width ratio unchanged.
Parameters:theSize (Quantity_Length) –
Return type:None
SetSurfaceDetail()
  • select the kind of rendering for texture mapping no texture mapping by default
Parameters:SurfaceDetail (V3d_TypeOfSurfaceDetail) –
Return type:None
SetTextureEnv()
  • set the environment texture to use no environment texture by default
Parameters:ATexture (Handle_Graphic3d_TextureEnv &) –
Return type:None
SetTransparency()
  • Activate/Deactivate the transparency in this view.
Parameters:AnActivity (bool) – default value is Standard_False
Return type:None
SetTwist()
  • Defines the angular position of the high point of the reference frame of the view with respect to the Y screen axis with an absolute angular value in RADIANS.
Parameters:Angle (Quantity_PlaneAngle) –
Return type:None
SetUp()
  • Defines the orientation of the high point.
Parameters:
  • Vx (Quantity_Parameter) –
  • Vy (Quantity_Parameter) –
  • Vz (Quantity_Parameter) –
Return type:

None

  • Defines the orientation(SO) of the high point.
Parameters:Orientation (V3d_TypeOfOrientation) –
Return type:None
SetViewMappingDefault()
  • Saves the current view mapping. This will be the state returned from ResetViewmapping.
Return type:None
SetViewOrientationDefault()
  • Saves the current state of the orientation of the view which will be the return state at ResetViewOrientation.
Return type:None
SetVisualization()
  • Defines the visualisation mode in the view.
Parameters:Mode (V3d_TypeOfVisualization) –
Return type:None
SetWindow()
  • Activates the view in the window specified and Map the Window to the screen. Warning! raises MultiplyDefined from Standard if the view is already activated in a window. Warning: The view is centered and resized to preserve the height/width ratio of the window.
Parameters:IdWin (Handle_Aspect_Window &) –
Return type:None
  • Activates the view in the specified Window If <aContext> is not NULL the graphic context is used to draw something in this view. Otherwise an internal graphic context is created. If <aDisplayCB> is not NULL then a user display CB is call at the end of the OCC graphic traversal and just before the swap of buffers. The <aClientData> is pass to this call back. Warning! raises MultiplyDefined from Standard if the view is already activated in a window. Warning: The view is centered and resized to preserve the height/width ratio of the window.
Parameters:
  • aWindow (Handle_Aspect_Window &) –
  • aContext (Aspect_RenderingContext) –
  • aDisplayCB (Aspect_GraphicCallbackProc &) –
  • aClientData (Standard_Address) –
Return type:

None

SetZClippingDepth()
  • Defines the depth of the medium clipping plane.
Parameters:Depth (Quantity_Length) –
Return type:None
SetZClippingType()
  • Defines the type of ZClipping.
Parameters:Type (V3d_TypeOfZclipping) –
Return type:None
SetZClippingWidth()
  • Defines the thicknes around the medium clippling plane. .
Parameters:Width (Quantity_Length) –
Return type:None
SetZCueingDepth()
  • Defines the depth of the medium plane.
Parameters:Depth (Quantity_Length) –
Return type:None
SetZCueingOff()
  • Desactivates ZCueing in the view.
Return type:None
SetZCueingOn()
  • Activates ZCueing in the view.
Return type:None
SetZCueingWidth()
  • Defines the thickness around the medium plane.
Parameters:Width (Quantity_Length) –
Return type:None
SetZSize()
  • Defines the Depth size of the view Front Plane will be set to Size/2. Back Plane will be set to -Size/2. Any Object located Above the Front Plane or behind the Back Plane will be Clipped . NOTE than the XY Size of the View is NOT modified .
Parameters:Size (Quantity_Length) –
Return type:None
SetZoom()
  • Zooms the view by a factor relative to the initial value expressed by Start = Standard_True Updates the view.
Parameters:
  • Coef (Quantity_Factor) –
  • Start (bool) – default value is Standard_True
Return type:

None

ShadingModel()
  • Returns the current shading model.
Return type:V3d_TypeOfShadingModel
Size()
  • Returns the height and width of the view.
Parameters:
  • Width (Quantity_Length &) –
  • Height (Quantity_Length &) –
Return type:

None

StartRotation()
  • Begin the rotation of the view around the screen axis according to the mouse position <X,Y>. Warning: Enable rotation around the Z screen axis when <zRotationThreshold> factor is > 0 soon the distance from the start point and the center of the view is > (medium viewSize * <zRotationThreshold> ). Generally a value of 0.4 is usable to rotate around XY screen axis inside the circular threshold area and to rotate around Z screen axis outside this area.
Parameters:
  • X (int) –
  • Y (int) –
  • zRotationThreshold (Quantity_Ratio) – default value is 0.0
Return type:

None

StartZoomAtPoint()
  • Defines starting point for ZoomAtPoint view operation. @param theXp [in] the x mouse coordinate, in pixels. @param theYp [in] the y mouse coordinate, in pixels.
Parameters:
  • theXp (int) –
  • theYp (int) –
Return type:

None

SurfaceDetail()
Return type:V3d_TypeOfSurfaceDetail
TextureEnv()
Return type:Handle_Graphic3d_TextureEnv
ToPixMap()
  • Dumps the full contents of the view to a pixmap of pixel size <theWidth> * <theHeight> and buffer type <theBufferType>. If <theToKeepAspect> is true the aspect ratio of view will be kept if <theWidth> and <theHeight> define another ratio. Pixmap will be automatically (re)allocated when needed. When dumping stereographic camera - the corresponding middle-point monographic projection will be used for dumping by default. <theStereoOptions> flags are to be used for dumping then left or right eye projections.
Parameters:
  • theImage (Image_PixMap &) –
  • theWidth (int) –
  • theHeight (int) –
  • theBufferType (Graphic3d_BufferType &) – default value is Graphic3d_BT_RGB
  • theToKeepAspect (bool) – default value is Standard_True
  • theStereoOptions (V3d_StereoDumpOptions) – default value is V3d_SDO_MONO
Return type:

bool

Translate()
  • Movement of the ye and the view point parallel to the frame of reference of the screen a distance relative to the initial position expressed by Start = Standard_True
Parameters:
  • Dx (Quantity_Length) –
  • Dy (Quantity_Length) –
  • Dz (Quantity_Length) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Movement of the eye and the view point parallel to one of the axes of the fame of reference of the view a distance relative to the initial position expressed by Start = Standard_True
Parameters:
  • Axe (V3d_TypeOfAxe) –
  • Length (Quantity_Length) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Movement of the eye and view point parallel to the current axis a distance relative to the initial position expressed by Start = Standard_True
Parameters:
  • Length (Quantity_Length) –
  • Start (bool) – default value is Standard_True
Return type:

None

Transparency()
  • Returns the transparency activity.
Return type:bool
TriedronDisplay()
  • Display of the Triedron. Initialize position, color and length of Triedron axes. The scale is a percent of the window width.
Parameters:
  • APosition (Aspect_TypeOfTriedronPosition) – default value is Aspect_TOTP_CENTER
  • AColor (Quantity_NameOfColor) – default value is Quantity_NOC_WHITE
  • AScale (float) – default value is 0.02
  • AMode (V3d_TypeOfVisualization) – default value is V3d_WIREFRAME
Return type:

None

TriedronEcho()
  • Highlights the echo zone of the Triedron.
Parameters:AType (Aspect_TypeOfTriedronEcho) – default value is Aspect_TOTE_NONE
Return type:None
TriedronErase()
  • Erases the Triedron.
Return type:None
Turn()
  • Rotation of the view point around the frame of reference of the screen for which the origin is the eye of the projection with a relative angular value in RADIANS with respect to the initial position expressed by Start = Standard_True
Parameters:
  • Ax (Quantity_PlaneAngle) –
  • Ay (Quantity_PlaneAngle) –
  • Az (Quantity_PlaneAngle) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Rotation of the view point around one of the axes of the frame of reference of the view for which the origin is the eye of the projection with an angular value in RADIANS relative to the initial position expressed by Start = Standard_True
Parameters:
  • Axe (V3d_TypeOfAxe) –
  • Angle (Quantity_PlaneAngle) –
  • Start (bool) – default value is Standard_True
Return type:

None

  • Rotation of the view point around the current axis an angular value in RADIANS relative to the initial position expressed by Start = Standard_True
Parameters:
  • Angle (Quantity_PlaneAngle) –
  • Start (bool) – default value is Standard_True
Return type:

None

Twist()
  • Returns in RADIANS the orientation of the view around the visual axis measured from the Y axis of the screen.
Return type:Quantity_PlaneAngle
Type()
  • Returns the Type of the View
Return type:V3d_TypeOfView
Up()
  • Returns the vector giving the position of the high point.
Parameters:
  • Vx (Quantity_Parameter &) –
  • Vy (Quantity_Parameter &) –
  • Vz (Quantity_Parameter &) –
Return type:

None

Update()
  • Deprecated, Redraw() should be used instead.
Return type:None
UpdateLights()
  • Updates the lights of the view. The view is redrawn.
Return type:None
View()
  • Returns the associated Visual3d view.
Return type:Handle_Visual3d_View
Viewer()
  • Returns the viewer in which the view has been created.
Return type:Handle_V3d_Viewer
Visualization()
  • Returns the current visualisation mode.
Return type:V3d_TypeOfVisualization
Window()
  • Returns the Aspect Window associated with the view.
Return type:Handle_Aspect_Window
WindowFit()
  • Centers the defined PIXEL window so that it occupies the maximum space while respecting the initial height/width ratio. NOTE than the original Z size of the view is NOT modified. @param theMinXp [in] pixel coordinates of minimal corner on x screen axis. @param theMinYp [in] pixel coordinates of minimal corner on y screen axis. @param theMaxXp [in] pixel coordinates of maximal corner on x screen axis. @param theMaxYp [in] pixel coordinates of maximal corner on y screen axis.
Parameters:
  • theMinXp (int) –
  • theMinYp (int) –
  • theMaxXp (int) –
  • theMaxYp (int) –
Return type:

None

WindowFitAll()
  • idem than WindowFit
Parameters:
  • Xmin (int) –
  • Ymin (int) –
  • Xmax (int) –
  • Ymax (int) –
Return type:

None

ZBufferTriedronSetup()
  • Customization of the ZBUFFER Triedron. XColor,YColor,ZColor - colors of axis SizeRatio - ratio of decreasing of the trihedron size when its phisical position comes out of the view AxisDiametr - diameter relatively to axis length NbFacettes - number of facettes of cylinders and cones
Parameters:
  • XColor (Quantity_NameOfColor) – default value is Quantity_NOC_RED
  • YColor (Quantity_NameOfColor) – default value is Quantity_NOC_GREEN
  • ZColor (Quantity_NameOfColor) – default value is Quantity_NOC_BLUE1
  • SizeRatio (float) – default value is 0.8
  • AxisDiametr (float) – default value is 0.05
  • NbFacettes (int) – default value is 12
Return type:

None

ZClipping()
  • Returns current information on the ZClipping. <Depth> : Depth of plane. <Width> : Thickness around the plane. <TypeOfZclipping> : ‘BACK’ ‘FRONT’ ‘SLICE’ ‘OFF’
Parameters:
  • Depth (Quantity_Length &) –
  • Width (Quantity_Length &) –
Return type:

V3d_TypeOfZclipping

ZCueing()
  • Returns activity and information on the Zcueing. <Depth> : Depth of plane. <Width> : Thickness around the plane.
Parameters:
  • Depth (Quantity_Length &) –
  • Width (Quantity_Length &) –
Return type:

bool

ZFitAll()
  • Change Z-min and Z-max planes of projection volume to match the displayed objects.
Parameters:theScaleFactor (float) – default value is 1.0
Return type:None
ZSize()
  • Returns the Depth of the view .
Return type:float
Zoom()
  • Zoom the view according to a zoom factor computed from the distance between the 2 mouse position. @param theXp1 [in] the x coordinate of first mouse position, in pixels. @param theYp1 [in] the y coordinate of first mouse position, in pixels. @param theXp2 [in] the x coordinate of second mouse position, in pixels. @param theYp2 [in] the y coordinate of second mouse position, in pixels.
Parameters:
  • theXp1 (int) –
  • theYp1 (int) –
  • theXp2 (int) –
  • theYp2 (int) –
Return type:

None

ZoomAtPoint()
  • Zooms the model at a pixel defined by the method StartZoomAtPoint().
Parameters:
  • theMouseStartX (int) –
  • theMouseStartY (int) –
  • theMouseEndX (int) –
  • theMouseEndY (int) –
Return type:

None

thisown

The membership flag

class V3d_Viewer(*args)

Bases: OCC.MMgt.MMgt_TShared

  • Create a Viewer with the given graphic driver and the given parameters or with their default values. Currently creating of more than 100 viewer instances is not supported and leads to an exception. This limitation might be addressed in some future OCCT releases. If the size of the view is <= 0 Warning: Client must creates a graphic driver
Parameters:
  • theDriver (Handle_Graphic3d_GraphicDriver &) –
  • theName (Standard_ExtString) –
  • theDomain (char *) – default value is
  • theViewSize (Quantity_Length) – default value is 1000.0
  • theViewProj (V3d_TypeOfOrientation) – default value is V3d_XposYnegZpos
  • theViewBackground (Quantity_NameOfColor) – default value is Quantity_NOC_GRAY30
  • theVisualization (V3d_TypeOfVisualization) – default value is V3d_ZBUFFER
  • theShadingModel (V3d_TypeOfShadingModel) – default value is V3d_GOURAUD
  • theUpdateMode (V3d_TypeOfUpdate) – default value is V3d_WAIT
  • theComputedMode (bool) – default value is Standard_True
  • theDefaultComputedMode (bool) – default value is Standard_True
  • theSurfaceDetail (V3d_TypeOfSurfaceDetail) – default value is V3d_TEX_NONE
Return type:

None

ActivateGrid()
  • Activates the grid in all views of <self>.
Parameters:
  • aGridType (Aspect_GridType) –
  • aGridDrawMode (Aspect_GridDrawMode) –
Return type:

None

ActiveLight()
Return type:Handle_V3d_Light
ActiveView()
Return type:Handle_V3d_View
AddZLayer()
  • Add a new top-level Z layer to all managed views and get its ID as <theLayerId> value. The Z layers are controlled entirely by viewer, it is not possible to add a layer to a particular view. The method returns Standard_False if the layer can not be created. The layer mechanism allows to display structures in higher layers in overlay of structures in lower layers.
Parameters:theLayerId (int &) –
Return type:bool
CircularGridGraphicValues()
  • Returns the location and the size of the grid.
Parameters:
  • Radius (Quantity_Length &) –
  • OffSet (Quantity_Length &) –
Return type:

None

CircularGridValues()
  • Returns the definition of the circular grid.
Parameters:
  • XOrigin (Quantity_Length &) –
  • YOrigin (Quantity_Length &) –
  • RadiusStep (Quantity_Length &) –
  • DivisionNumber (int &) –
  • RotationAngle (Quantity_PlaneAngle &) –
Return type:

None

ClearCurrentSelectedLight()
  • Defines the selected light at NULL.
Return type:None
ComputedMode()
  • returns true if the computed mode can be used.
Return type:bool
CreateView()
  • creates a view in the viewer according to its default parameters.
Return type:Handle_V3d_View
CurrentSelectedLight()
  • Returns the Selected Light.
Return type:Handle_V3d_Light
DeactivateGrid()
  • Deactivates the grid in all views of <self>.
Return type:None
DefaultAngle()
Return type:Quantity_PlaneAngle
DefaultBackgroundColor()
  • Returns the default background colour depending of the type.
Parameters:
  • Type (Quantity_TypeOfColor) –
  • V1 (Quantity_Parameter &) –
  • V2 (Quantity_Parameter &) –
  • V3 (Quantity_Parameter &) –
Return type:

None

  • Returns the default background colour object.
Return type:Quantity_Color
DefaultBgGradientColors()
  • Returns the gradient background colour objects of the view.
Parameters:
  • Color1 (Quantity_Color &) –
  • Color2 (Quantity_Color &) –
Return type:

None

DefaultComputedMode()
  • returns true if by default the computed mode must be used.
Return type:bool
DefaultShadingModel()
  • Returns the default type of Shading
Return type:V3d_TypeOfShadingModel
DefaultSurfaceDetail()
  • Returns the default type of texture mapping
Return type:V3d_TypeOfSurfaceDetail
DefaultViewProj()
  • Returns the default Projection.
Return type:V3d_TypeOfOrientation
DefaultViewSize()
  • Returns the default size of the view.
Return type:Quantity_Length
DefaultVisualization()
  • Returns the default type of Visualization.
Return type:V3d_TypeOfVisualization
DefinedLight()
Return type:Handle_V3d_Light
DefinedView()
Return type:Handle_V3d_View
DelLight()
  • Delete Light in Sequence Of Lights.
Parameters:MyLight (Handle_V3d_Light &) –
Return type:None
DisplayPrivilegedPlane()
Parameters:
  • OnOff (bool) –
  • aSize (Quantity_Length) – default value is 1
Return type:

None

Domain()
Return type:char *
Driver()
Return type:Handle_Graphic3d_GraphicDriver
Erase()
  • Erase all Objects in All the views.
Return type:None
GetAllZLayers()
  • Return all Z layer ids in sequence ordered by overlay level from lowest layer to highest ( foreground ). The first layer ID in sequence is the default layer that can’t be removed.
Parameters:theLayerSeq (TColStd_SequenceOfInteger &) –
Return type:None
GetGradientBackground()
  • Returns the gradient background of the view.
Return type:Aspect_GradientBackground
GetHandle()
Grid()
  • Returns the defined grid in <self>.
Return type:Handle_Aspect_Grid
GridDrawMode()
  • Returns the current grid draw mode defined in <self>.
Return type:Aspect_GridDrawMode
GridEcho()
  • Returns True when grid echo must be displayed at hit point.
Return type:bool
GridType()
  • Returns the current grid type defined in <self>.
Return type:Aspect_GridType
HideGridEcho()
  • Temporarly hide grid echo.
Parameters:theView (Handle_V3d_View &) –
Return type:None
IfMoreViews()
  • Returns True if One View more can be activated in this Viewer.
Return type:bool
InitActiveLights()
  • initializes an iteration on the active Lights.
Return type:None
InitActiveViews()
  • initializes an iteration on the active views.
Return type:None
InitDefinedLights()
  • initializes an iteration on the Defined Lights.
Return type:None
InitDefinedViews()
  • initializes an iteration on the Defined views.
Return type:None
Invalidate()
  • Invalidates viewer content but does not redraw it.
Return type:None
IsActive()
  • Returns Standard_True if a grid is activated in <self>.
Return type:bool
IsGlobalLight()
Parameters:TheLight (Handle_V3d_Light &) –
Return type:bool
LastActiveView()
  • returns true if there is only one active view.
Return type:bool
MoreActiveLights()
  • returns true if there are more active Light(s) to return.
Return type:bool
MoreActiveViews()
  • returns true if there are more active view(s) to return.
Return type:bool
MoreDefinedLights()
  • returns true if there are more Defined Light(s) to return.
Return type:bool
MoreDefinedViews()
  • returns true if there are more Defined view(s) to return.
Return type:bool
NextActiveLights()
  • Go to the next active Light (if there is not, ActiveLight will raise an exception)
Return type:None
NextActiveViews()
  • Go to the next active view (if there is not, ActiveView will raise an exception)
Return type:None
NextDefinedLights()
  • Go to the next Defined Light (if there is not, DefinedLight will raise an exception)
Return type:None
NextDefinedViews()
  • Go to the next Defined view (if there is not, DefinedView will raise an exception)
Return type:None
NextName()
Return type:Standard_ExtString
PrivilegedPlane()
Return type:gp_Ax3
RectangularGridGraphicValues()
  • Returns the location and the size of the grid.
Parameters:
  • XSize (Quantity_Length &) –
  • YSize (Quantity_Length &) –
  • OffSet (Quantity_Length &) –
Return type:

None

RectangularGridValues()
  • Returns the definition of the rectangular grid.
Parameters:
  • XOrigin (Quantity_Length &) –
  • YOrigin (Quantity_Length &) –
  • XStep (Quantity_Length &) –
  • YStep (Quantity_Length &) –
  • RotationAngle (Quantity_PlaneAngle &) –
Return type:

None

Redraw()
  • Redraws all the views of the Viewer even if no modification has taken place. Must be called if all the views of the Viewer are exposed, as for example in a global DeIconification.
Return type:None
RedrawImmediate()
  • Updates layer of immediate presentations.
Return type:None
Remove()
  • Suppresses the Viewer.
Return type:None
RemoveZLayer()
  • Remove Z layer with ID <theLayerId>. Method returns Standard_False if the layer can not be removed or doesn’t exists. By default, there are always default bottom-level layer that can’t be removed.
Parameters:theLayerId (int) –
Return type:bool
SetCircularGridGraphicValues()
  • Sets the location and the size of the grid. <XSize> defines the width of the grid. <YSize> defines the height of the grid. <OffSet> defines the displacement along the plane normal.
Parameters:
  • Radius (Quantity_Length) –
  • OffSet (Quantity_Length) –
Return type:

None

SetCircularGridValues()
  • Sets the definition of the circular grid. <XOrigin>, <YOrigin> defines the origin of the grid. <RadiusStep> defines the interval between 2 circles. <DivisionNumber> defines the section number of one half circle. <RotationAngle> defines the rotation angle of the grid.
Parameters:
  • XOrigin (Quantity_Length) –
  • YOrigin (Quantity_Length) –
  • RadiusStep (Quantity_Length) –
  • DivisionNumber (int) –
  • RotationAngle (Quantity_PlaneAngle) –
Return type:

None

SetCurrentSelectedLight()
  • Defines the selected light.
Parameters:TheLight (Handle_V3d_Light &) –
Return type:None
SetDefaultAngle()
Parameters:Angle (Quantity_PlaneAngle) –
Return type:None
SetDefaultBackgroundColor()
  • Defines the default base colour of views attached to the Viewer by supplying the type of colour definition and the three component values..
Parameters:
  • Type (Quantity_TypeOfColor) –
  • V1 (Quantity_Parameter) –
  • V2 (Quantity_Parameter) –
  • V3 (Quantity_Parameter) –
Return type:

None

  • Defines the default background colour of views attached to the viewer by supplying the name of the colour under the form Quantity_NOC_xxxx .
Parameters:Name (Quantity_NameOfColor) –
Return type:None
  • Defines the default background colour of views attached to the viewer by supplying the color object
Parameters:Color (Quantity_Color &) –
Return type:None
SetDefaultBgGradientColors()
  • Defines the default gradient background colours of view attached to the viewer by supplying the name of the colours under the form Quantity_NOC_xxxx .
Parameters:
  • Name1 (Quantity_NameOfColor) –
  • Name2 (Quantity_NameOfColor) –
  • FillStyle (Aspect_GradientFillMethod) – default value is Aspect_GFM_HOR
Return type:

None

  • Defines the default gradient background colours of views attached to the viewer by supplying the colour objects
Parameters:
  • Color1 (Quantity_Color &) –
  • Color2 (Quantity_Color &) –
  • FillStyle (Aspect_GradientFillMethod) – default value is Aspect_GFM_HOR
Return type:

None

SetDefaultLights()
  • defines default lights - positional-light 0.3 0. 0. directional-light V3d_XnegYposZpos directional-light V3d_XnegYneg ambient-light
Return type:None
SetDefaultShadingModel()
  • Gives the default type of SHADING.
Parameters:Type (V3d_TypeOfShadingModel) –
Return type:None
SetDefaultSurfaceDetail()
  • Gives the default type of texture mapping.
Parameters:Type (V3d_TypeOfSurfaceDetail) –
Return type:None
SetDefaultTypeOfView()
Parameters:Type (V3d_TypeOfView) –
Return type:None
SetDefaultViewProj()
  • Gives the default projection for creating views in the viewer.
Parameters:Orientation (V3d_TypeOfOrientation) –
Return type:None
SetDefaultViewSize()
  • Gives a default size for the creation of views of the viewer.
Parameters:Size (Quantity_Length) –
Return type:None
SetDefaultVisualization()
  • Gives the default visualisation mode..
Parameters:Type (V3d_TypeOfVisualization) –
Return type:None
SetGridEcho()
  • Show/Don’t show grid echo to the hit point. If True,the grid echo will be shown at ConvertToGrid() time.
Parameters:showGrid (bool) – default value is Standard_True
Return type:None
  • Show grid echo <aMarker> to the hit point. Warning: When the grid echo marker is not set, a default marker is build with the attributes: marker type : Aspect_TOM_STAR marker color : Quantity_NOC_GRAY90 marker size : 3.0
Parameters:aMarker (Handle_Graphic3d_AspectMarker3d &) –
Return type:None
SetLightOff()
  • Desactivate MyLight in this viewer.
Parameters:MyLight (Handle_V3d_Light &) –
Return type:None
  • Deactivate all the Lights defined in this viewer.
Return type:None
SetLightOn()
  • Activates MyLight in the viewer.
Parameters:MyLight (Handle_V3d_Light &) –
Return type:None
  • Activates all the lights defined in this viewer.
Return type:None
SetPrivilegedPlane()
Parameters:aPlane (gp_Ax3) –
Return type:None
SetRectangularGridGraphicValues()
  • Sets the location and the size of the grid. <XSize> defines the width of the grid. <YSize> defines the height of the grid. <OffSet> defines the displacement along the plane normal.
Parameters:
  • XSize (Quantity_Length) –
  • YSize (Quantity_Length) –
  • OffSet (Quantity_Length) –
Return type:

None

SetRectangularGridValues()
  • Sets the definition of the rectangular grid. <XOrigin>, <YOrigin> defines the origin of the grid. <XStep> defines the interval between 2 vertical lines. <YStep> defines the interval between 2 horizontal lines. <RotationAngle> defines the rotation angle of the grid.
Parameters:
  • XOrigin (Quantity_Length) –
  • YOrigin (Quantity_Length) –
  • XStep (Quantity_Length) –
  • YStep (Quantity_Length) –
  • RotationAngle (Quantity_PlaneAngle) –
Return type:

None

SetUpdateMode()
  • Defines the mode of regenerating the views making up the viewer. This can be immediate <ASAP> or deferred <WAIT>. In this latter case, the views are updated when the method Update(me) is called.
Parameters:Mode (V3d_TypeOfUpdate) –
Return type:None
SetViewOff()
  • Deactivates all the views of a Viewer attached to a window.
Return type:None
  • Deactivates a particular view in the Viewer. Must be call if the Window attached to the view has been Iconified .
Parameters:View (Handle_V3d_View &) –
Return type:None
SetViewOn()
  • Activates all of the views of a viewer attached to a window.
Return type:None
  • Activates a particular view in the Viewer . Must be call if the Window attached to the view has been Deiconified .
Parameters:View (Handle_V3d_View &) –
Return type:None
SetZBufferManagment()
  • defines the strategy concerning the ZBuffer activity. If Automatic is true, ZBuffer will be activated or deactivated depending on the fact that faces exist or not in the Viewer. This will optimize the response time in the case where only wireframe objects are displayed. If Automatic is False, ZBuffer will be activated or deactivated depending on the choice of SetVisualization in each View. Note that by default, the ZBufferManagment is not automatic.
Parameters:Automatic (bool) –
Return type:None
SetZLayerSettings()
  • Sets the settings for a single Z layer.
Parameters:
  • theLayerId (int) –
  • theSettings (Graphic3d_ZLayerSettings &) –
Return type:

None

ShowGridEcho()
  • Display grid echo at requested point in the view.
Parameters:
  • theView (Handle_V3d_View &) –
  • thePoint (Graphic3d_Vertex &) –
Return type:

None

UnHighlight()
  • UnHighlight all Objects in All the views.
Return type:None
Update()
  • Deprecated, Redraw() should be used instead.
Return type:None
UpdateLights()
  • Updates the lights of all the views of a viewer.
Return type:None
UpdateMode()
  • Returns the regeneration mode of views in the viewer.
Return type:V3d_TypeOfUpdate
Viewer()
  • Returns the viewer associated to Visual3d .
Return type:Handle_Visual3d_ViewManager
ZBufferManagment()
  • returns the ZBuffer stategy choice.
Return type:bool
ZLayerSettings()
  • Returns the settings of a single Z layer.
Parameters:theLayerId (int) –
Return type:Graphic3d_ZLayerSettings
thisown

The membership flag

register_handle(handle, base_object)

Inserts the handle into the base object to prevent memory corruption in certain cases

class v3d

Bases: object

static ArrowOfRadius(*args)
  • Compute the graphic structure of arrow. X0,Y0,Z0 : coordinate of the arrow. DX,DY,DZ : Direction of the arrow. Alpha : Angle of arrow. Lng : Length of arrow.
Parameters:
  • garrow (Handle_Graphic3d_Group &) –
  • X0 (V3d_Coordinate) –
  • Y0 (V3d_Coordinate) –
  • Z0 (V3d_Coordinate) –
  • DX (V3d_Parameter) –
  • DY (V3d_Parameter) –
  • DZ (V3d_Parameter) –
  • Alpha (Quantity_PlaneAngle) –
  • Lng (V3d_Parameter) –
Return type:

void

static CircleInPlane(*args)
  • Compute the graphic structure of circle. X0,Y0,Z0 : Center of circle. VX,VY,VZ : Axis of circle. Radius : Radius of circle.
Parameters:
  • gcircle (Handle_Graphic3d_Group &) –
  • X0 (V3d_Coordinate) –
  • Y0 (V3d_Coordinate) –
  • Z0 (V3d_Coordinate) –
  • VX (V3d_Parameter) –
  • VY (V3d_Parameter) –
  • VZ (V3d_Parameter) –
  • Radius (V3d_Parameter) –
Return type:

void

static DrawSphere(*args)
  • test.
Parameters:
  • aViewer (Handle_V3d_Viewer &) –
  • aRadius (Quantity_Length) – default value is 1000
Return type:

void

static GetProjAxis(*args)
  • Determines the orientation vector corresponding to the predefined orientation type.
Parameters:Orientation (V3d_TypeOfOrientation) –
Return type:Graphic3d_Vector
static PickGrid(*args)
  • test.
Parameters:
  • aViewer (Handle_V3d_Viewer &) –
  • aRadius (Quantity_Length) – default value is 1000
Return type:

void

static SetPlane(*args)
  • test.
Parameters:
  • aViewer (Handle_V3d_Viewer &) –
  • x1 (Quantity_Length) –
  • y1 (Quantity_Length) –
  • z1 (Quantity_Length) –
  • x2 (Quantity_Length) –
  • y2 (Quantity_Length) –
  • z2 (Quantity_Length) –
Return type:

void

static SwitchViewsinWindow(*args)
Parameters:
  • aPreviousView (Handle_V3d_View &) –
  • aNextView (Handle_V3d_View &) –
Return type:

void

thisown

The membership flag

v3d_ArrowOfRadius(*args)
  • Compute the graphic structure of arrow. X0,Y0,Z0 : coordinate of the arrow. DX,DY,DZ : Direction of the arrow. Alpha : Angle of arrow. Lng : Length of arrow.
Parameters:
  • garrow (Handle_Graphic3d_Group &) –
  • X0 (V3d_Coordinate) –
  • Y0 (V3d_Coordinate) –
  • Z0 (V3d_Coordinate) –
  • DX (V3d_Parameter) –
  • DY (V3d_Parameter) –
  • DZ (V3d_Parameter) –
  • Alpha (Quantity_PlaneAngle) –
  • Lng (V3d_Parameter) –
Return type:

void

v3d_CircleInPlane(*args)
  • Compute the graphic structure of circle. X0,Y0,Z0 : Center of circle. VX,VY,VZ : Axis of circle. Radius : Radius of circle.
Parameters:
  • gcircle (Handle_Graphic3d_Group &) –
  • X0 (V3d_Coordinate) –
  • Y0 (V3d_Coordinate) –
  • Z0 (V3d_Coordinate) –
  • VX (V3d_Parameter) –
  • VY (V3d_Parameter) –
  • VZ (V3d_Parameter) –
  • Radius (V3d_Parameter) –
Return type:

void

v3d_DrawSphere(*args)
  • test.
Parameters:
  • aViewer (Handle_V3d_Viewer &) –
  • aRadius (Quantity_Length) – default value is 1000
Return type:

void

v3d_GetProjAxis(*args)
  • Determines the orientation vector corresponding to the predefined orientation type.
Parameters:Orientation (V3d_TypeOfOrientation) –
Return type:Graphic3d_Vector
v3d_PickGrid(*args)
  • test.
Parameters:
  • aViewer (Handle_V3d_Viewer &) –
  • aRadius (Quantity_Length) – default value is 1000
Return type:

void

v3d_SetPlane(*args)
  • test.
Parameters:
  • aViewer (Handle_V3d_Viewer &) –
  • x1 (Quantity_Length) –
  • y1 (Quantity_Length) –
  • z1 (Quantity_Length) –
  • x2 (Quantity_Length) –
  • y2 (Quantity_Length) –
  • z2 (Quantity_Length) –
Return type:

void

v3d_SwitchViewsinWindow(*args)
Parameters:
  • aPreviousView (Handle_V3d_View &) –
  • aNextView (Handle_V3d_View &) –
Return type:

void