OCC.Display.WebGl.x3dom_renderer module

ExportEdgeToILS(edge_point_set)
class HTMLBody(x3d_shapes)

Bases: object

x3d_shapes is a list that contains uid for each shape

get_str()
class HTMLHeader(bg_gradient_color1='#ced7de', bg_gradient_color2='#808080')

Bases: object

get_str()
class X3DExporter(shape, vertex_shader, fragment_shader, export_edges, color, specular_color, shininess, transparency, line_color, line_width, mesh_quality)

Bases: object

A class for exporting a TopoDS_Shape to an x3d file

compute()
to_x3dfile_string()
write_to_file(filename)
class X3DomRenderer(path=None)

Bases: object

DisplayShape(shape, vertex_shader=None, fragment_shader=None, export_edges=False, color=(0.65, 0.65, 0.65), specular_color=(1, 1, 1), shininess=0.9, transparency=0.0, line_color=(0, 0.0, 0.0), line_width=2.0, mesh_quality=1.0)

Adds a shape to the rendering buffer. This class computes the x3d file

GenerateHTMLFile()

Generate the HTML file to be rendered wy the web browser

render(server_port=8080)

Call the render() method to display the X3D scene.