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New
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Save Unused Materials
Revert
Import
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Export Selected
Import Image...
Render
Install Plug-In
Save Preference Subset
Load Preference Subset
Load...
Edit
View
View Along
+X
+Y
+Z
-X
-Y
-Z
Select
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More
Less
Similar
Adjacent
All
Inverse
Edge Loop
Edge Loop
Edge Ring
Every Nth Ring
Second
Third
Nth...
Every Nth Loop
Second
Third
Nth...
by
Boundary Edge
Tools
Fix Mesh
Tweak
Window
Geometry Window
Single Pane
Horizontal Panes
Vertical Panes
Quad Panes
Help
Documentation
Tutorials, Notes
Video Tutorials
Introduction
Let practice..
Basic Commands
Edge Rings
Virtual Mirror
Texturing
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a Table
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正體
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Wings3D Geometry
Cube
Cylinder
Sphere
Torus
Cone
Tetrahedron
Octahedron
Octotoad
Dodecahedron
Icosahedron
Various Planes
Material...
Image Plane...
Spiral
Spring
Rotate
Pan
Zoom
Numeric Input
D
Dy
Dz
Ok
Multi
Vertex
Edge
Face
Body
Duplicate
Delete
Create Folder
Create Folder
Import Image...
Show
Refresh
Delete
Create Normal Map
Export...
Duplicate
Rename
Show
Refresh
Remove Texture
Create Normal Map
Export...
Duplicate
Rename
Edit Material...
Assign to Selection
Select
Duplicate
Delete
Rename
Material...
Cube
Cylinder
Sphere
Torus
Cone
Tetrahedron
Octahedron
Octotoad
Dodecahedron
Icosahedron
Various Planes
Material...
Image Plane...
Spiral
Spring
Tweak
Magnets
Axis Constraints
X
Y
Z
Move
Move Normal
Scale
Scale Uniform
Relax
Slide
Tweak Preferences
Move
Normal
Free
X
Y
Z
Rotate
Free
X
Y
Z
Scale Uniform
Scale Axis
X
Y
Z
Scale Radial
X
Y
Z
Slide
Extrude
Normal
Free
X
Y
Z
Crease
Flatten
X
Y
Z
Cut
2
Segments
3
Segments
4
Segments
5
Segments
10
Segments
Enter Number...
Cut at arbitrary position
Connect
Bevel
Dissolve
Collapse
Hardness
Soft
Hard
Invert
Loop Cut
Corner
Turn
Close Crack
Move
Normal
Free
X
Y
Z
Rotate
Free
X
Y
Z
Scale Uniform
Scale Axis
X
Y
Z
Scale Radial
X
Y
Z
Extrude
Normal
Free
X
Y
Z
Extract
Normal
Free
X
Y
Z
Flatten
Normal
X
Y
Z
Inset
Intrude
Bevel
Bridge
Bump
Lift
Put On
Mirror
Dissolve
Collapse
Subdivide
Material
Vertex Color
Plane Cut
X
Y
Z
Move
Normal
Free
X
Y
Z
Rotate
Free
X
Y
Z
Scale Uniform
Scale Axis
X
Y
Z
Scale Radial
X
Y
Z
Extrude
Normal
Free
X
Y
Z
Flatten
X
Y
Z
Connect
Tighten
Bevel
Dissolve
Collapse
Weld
Vertex Color
Move
Free
X
Y
Z
Rotate
Free
X
Y
Z
Scale Uniform
Scale Axis
X
Y
Z
Scale Radial
X
Y
Z
Flip...
X
Y
Z
Invert
Tighten
Subdivide
Combine
Separate
Weld
Plane Cut
X
Y
Z
Slice
X
Y
Z
Duplicate
Free
X
Y
Z
Delete
Rename
Vertex Color
+X
+Y
+Z
-X
-Y
-Z
Segments
Cancel
Ok
Slice into Equal Parts
Cancel
Ok
Saving Scene
Filename:
Ok
Cancel
Rename
Cancel
Ok
×
No Titled
Next
Missing Files
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General
Vertex Display
Unselected Size
Selected Size
Magnet Mask Vertex Size
Unselected Vertices
Magnet Mask
Edge Display
Unselected Width
Selected Width
Hard Edge Width
Soft Edges
Hard Edges
Highlighting
Unselected
Selected
Selection
Selection Color
Information Text
Text
Background
Verbose
Normals Display
Length
Width
Color
Materials
Default
Axes
Constrain Axes to Grid
Show Mini Axis
+X
Color
+Y
Color
+Z
Color
-X
Color
-Y
Color
-Z
Color
Grid
Color
Force Axis-Aligned Grid
Force Axis-Aligned Ortho
Camera
Mouse Buttons
Three
Two
One
Camera Mode
Wings 3D
Mirai
Nendo
Rotation Speed
Pan Speed
Arrow Key Pan Speed
Scroll Wheel
Wheel Zooms
Zooming in aims Camera
Zoom Factor
%
Alternate Zoom Factor (Alt+Scroll)
%
Unidirectional Camera
Wheel Pans Rotates
Show Info Line Help String
Pan Speed
Rotation Step in Degrees
User Interface
Colors
Geometry Background
Menubar Background
Menubar Text
Menu Background
Menu Text
Menu Highlight
Menu Highlight Text
Info Line Background
Info Line Text
Interface Icons
Blue Cube
Show Toolbar
Toolbar Icons
Advanced
/
Misc
Vector Display
Length
Width
Color
Clipping Plane Indicator
Size
Color
Drag Preferences
Customize Drag Response
Mouse Dragging Speed
Mouse Scaling Speed
Mouse Rotating Speed
Misc
Save automatically every
minutes
Auto Rotate
Angle per second
Cancel
Ok
Material Properties:
New Material
Base Color
Metallic
Roughness
Emission
Opacity
Cancel
Ok
Save As
×
Save to OneDrive
Save to Dropbox
Save to Local
File:
EXT
Open from
×
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Open from Local
Select
×
File:
EXT
Ok
Cancel
×
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Ok
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No
Start Help
✕
Wings3D documentation
Wings3D tutorials, notes and general information
Youtube Wings3D Tutorials
Post-Open processing
Unify Duplicated Vertices
Z-Up
Ok
Texture Type
✕
BaseColorTexture
roughnessTexture
normalTexture
occlusionTexture
emissionTexture
Ok