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KEY/MOUSE BINDINGS
Angular Velocity
i/Ia/A increase/decrease α x-normal angle or velocity
j/Jb/B increase/decrease β y-normal angle or velocity
k/Kc/C increase/decrease γ z-normal angle or velocity
Linear Displacement
xX increase/decrease x-displacement
yY increase/decrease y-displacement
zZ increase/decrease z-displacement
Frame Rate
tT increase/decrease frame persistence (ms)
Other Capabilities
Mouse drag: alternate (x,y) displacement.
<SPACE>/0: pause angular rotation/set defaults