backbone.js

Backbone.js 0.9.9
(c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
Backbone may be freely distributed under the MIT license.
For all details and documentation:
http://backbonejs.org
(function(){

Initial Setup

Save a reference to the global object (window in the browser, exports on the server).

  var root = this;

Save the previous value of the Backbone variable, so that it can be restored later on, if noConflict is used.

  var previousBackbone = root.Backbone;

Create a local reference to array methods.

  var array = [];
  var push = array.push;
  var slice = array.slice;
  var splice = array.splice;

The top-level namespace. All public Backbone classes and modules will be attached to this. Exported for both CommonJS and the browser.

  var Backbone;
  if (typeof exports !== 'undefined') {
    Backbone = exports;
  } else {
    Backbone = root.Backbone = {};
  }

Current version of the library. Keep in sync with package.json.

  Backbone.VERSION = '0.9.9';

Require Underscore, if we're on the server, and it's not already present.

  var _ = root._;
  if (!_ && (typeof require !== 'undefined')) _ = require('underscore');

For Backbone's purposes, jQuery, Zepto, or Ender owns the $ variable.

  Backbone.$ = root.jQuery || root.Zepto || root.ender;

Runs Backbone.js in noConflict mode, returning the Backbone variable to its previous owner. Returns a reference to this Backbone object.

  Backbone.noConflict = function() {
    root.Backbone = previousBackbone;
    return this;
  };

Turn on emulateHTTP to support legacy HTTP servers. Setting this option will fake "PUT" and "DELETE" requests via the _method parameter and set a X-Http-Method-Override header.

  Backbone.emulateHTTP = false;

Turn on emulateJSON to support legacy servers that can't deal with direct application/json requests ... will encode the body as application/x-www-form-urlencoded instead and will send the model in a form param named model.

  Backbone.emulateJSON = false;

Backbone.Events

Regular expression used to split event strings.

  var eventSplitter = /\s+/;

Implement fancy features of the Events API such as multiple event names "change blur" and jQuery-style event maps {change: action} in terms of the existing API.

  var eventsApi = function(obj, action, name, rest) {
    if (!name) return true;
    if (typeof name === 'object') {
      for (var key in name) {
        obj[action].apply(obj, [key, name[key]].concat(rest));
      }
    } else if (eventSplitter.test(name)) {
      var names = name.split(eventSplitter);
      for (var i = 0, l = names.length; i < l; i++) {
        obj[action].apply(obj, [names[i]].concat(rest));
      }
    } else {
      return true;
    }
  };

Optimized internal dispatch function for triggering events. Tries to keep the usual cases speedy (most Backbone events have 3 arguments).

  var triggerEvents = function(obj, events, args) {
    var ev, i = -1, l = events.length;
    switch (args.length) {
    case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx);
    return;
    case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0]);
    return;
    case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1]);
    return;
    case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1], args[2]);
    return;
    default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
    }
  };

A module that can be mixed in to any object in order to provide it with custom events. You may bind with on or remove with off callback functions to an event; trigger-ing an event fires all callbacks in succession.

var object = {};
_.extend(object, Backbone.Events);
object.on('expand', function(){ alert('expanded'); });
object.trigger('expand');
  var Events = Backbone.Events = {

Bind one or more space separated events, or an events map, to a callback function. Passing "all" will bind the callback to all events fired.

    on: function(name, callback, context) {
      if (!(eventsApi(this, 'on', name, [callback, context]) && callback)) return this;
      this._events || (this._events = {});
      var list = this._events[name] || (this._events[name] = []);
      list.push({callback: callback, context: context, ctx: context || this});
      return this;
    },

Bind events to only be triggered a single time. After the first time the callback is invoked, it will be removed.

    once: function(name, callback, context) {
      if (!(eventsApi(this, 'once', name, [callback, context]) && callback)) return this;
      var self = this;
      var once = _.once(function() {
        self.off(name, once);
        callback.apply(this, arguments);
      });
      once._callback = callback;
      this.on(name, once, context);
      return this;
    },

Remove one or many callbacks. If context is null, removes all callbacks with that function. If callback is null, removes all callbacks for the event. If events is null, removes all bound callbacks for all events.

    off: function(name, callback, context) {
      var list, ev, events, names, i, l, j, k;
      if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
      if (!name && !callback && !context) {
        this._events = {};
        return this;
      }

      names = name ? [name] : _.keys(this._events);
      for (i = 0, l = names.length; i < l; i++) {
        name = names[i];
        if (list = this._events[name]) {
          events = [];
          if (callback || context) {
            for (j = 0, k = list.length; j < k; j++) {
              ev = list[j];
              if ((callback && callback !== (ev.callback._callback || ev.callback)) ||
                  (context && context !== ev.context)) {
                events.push(ev);
              }
            }
          }
          this._events[name] = events;
        }
      }

      return this;
    },

Trigger one or many events, firing all bound callbacks. Callbacks are passed the same arguments as trigger is, apart from the event name (unless you're listening on "all", which will cause your callback to receive the true name of the event as the first argument).

    trigger: function(name) {
      if (!this._events) return this;
      var args = slice.call(arguments, 1);
      if (!eventsApi(this, 'trigger', name, args)) return this;
      var events = this._events[name];
      var allEvents = this._events.all;
      if (events) triggerEvents(this, events, args);
      if (allEvents) triggerEvents(this, allEvents, arguments);
      return this;
    },

An inversion-of-control version of on. Tell this object to listen to an event in another object ... keeping track of what it's listening to.

    listenTo: function(object, events, callback) {
      var listeners = this._listeners || (this._listeners = {});
      var id = object._listenerId || (object._listenerId = _.uniqueId('l'));
      listeners[id] = object;
      object.on(events, callback || this, this);
      return this;
    },

Tell this object to stop listening to either specific events ... or to every object it's currently listening to.

    stopListening: function(object, events, callback) {
      var listeners = this._listeners;
      if (!listeners) return;
      if (object) {
        object.off(events, callback, this);
        if (!events && !callback) delete listeners[object._listenerId];
      } else {
        for (var id in listeners) {
          listeners[id].off(null, null, this);
        }
        this._listeners = {};
      }
      return this;
    }
  };

Aliases for backwards compatibility.

  Events.bind   = Events.on;
  Events.unbind = Events.off;

Allow the Backbone object to serve as a global event bus, for folks who want global "pubsub" in a convenient place.

  _.extend(Backbone, Events);

Backbone.Model

Create a new model, with defined attributes. A client id (cid) is automatically generated and assigned for you.

  var Model = Backbone.Model = function(attributes, options) {
    var defaults;
    var attrs = attributes || {};
    this.cid = _.uniqueId('c');
    this.changed = {};
    this.attributes = {};
    this._changes = [];
    if (options && options.collection) this.collection = options.collection;
    if (options && options.parse) attrs = this.parse(attrs);
    if (defaults = _.result(this, 'defaults')) _.defaults(attrs, defaults);
    this.set(attrs, {silent: true});
    this._currentAttributes = _.clone(this.attributes);
    this._previousAttributes = _.clone(this.attributes);
    this.initialize.apply(this, arguments);
  };

Attach all inheritable methods to the Model prototype.

  _.extend(Model.prototype, Events, {

A hash of attributes whose current and previous value differ.

    changed: null,

The default name for the JSON id attribute is "id". MongoDB and CouchDB users may want to set this to "_id".

    idAttribute: 'id',

Initialize is an empty function by default. Override it with your own initialization logic.

    initialize: function(){},

Return a copy of the model's attributes object.

    toJSON: function(options) {
      return _.clone(this.attributes);
    },

Proxy Backbone.sync by default.

    sync: function() {
      return Backbone.sync.apply(this, arguments);
    },

Get the value of an attribute.

    get: function(attr) {
      return this.attributes[attr];
    },

Get the HTML-escaped value of an attribute.

    escape: function(attr) {
      return _.escape(this.get(attr));
    },

Returns true if the attribute contains a value that is not null or undefined.

    has: function(attr) {
      return this.get(attr) != null;
    },

Set a hash of model attributes on the object, firing "change" unless you choose to silence it.

    set: function(key, val, options) {
      var attr, attrs;
      if (key == null) return this;

Handle both "key", value and {key: value} -style arguments.

      if (_.isObject(key)) {
        attrs = key;
        options = val;
      } else {
        (attrs = {})[key] = val;
      }

Extract attributes and options.

      var silent = options && options.silent;
      var unset = options && options.unset;

Run validation.

      if (!this._validate(attrs, options)) return false;

Check for changes of id.

      if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];

      var now = this.attributes;

For each set attribute...

      for (attr in attrs) {
        val = attrs[attr];

Update or delete the current value, and track the change.

        unset ? delete now[attr] : now[attr] = val;
        this._changes.push(attr, val);
      }

Signal that the model's state has potentially changed, and we need to recompute the actual changes.

      this._hasComputed = false;

Fire the "change" events.

      if (!silent) this.change(options);
      return this;
    },

Remove an attribute from the model, firing "change" unless you choose to silence it. unset is a noop if the attribute doesn't exist.

    unset: function(attr, options) {
      return this.set(attr, void 0, _.extend({}, options, {unset: true}));
    },

Clear all attributes on the model, firing "change" unless you choose to silence it.

    clear: function(options) {
      var attrs = {};
      for (var key in this.attributes) attrs[key] = void 0;
      return this.set(attrs, _.extend({}, options, {unset: true}));
    },

Fetch the model from the server. If the server's representation of the model differs from its current attributes, they will be overriden, triggering a "change" event.

    fetch: function(options) {
      options = options ? _.clone(options) : {};
      if (options.parse === void 0) options.parse = true;
      var model = this;
      var success = options.success;
      options.success = function(resp, status, xhr) {
        if (!model.set(model.parse(resp), options)) return false;
        if (success) success(model, resp, options);
      };
      return this.sync('read', this, options);
    },

Set a hash of model attributes, and sync the model to the server. If the server returns an attributes hash that differs, the model's state will be set again.

    save: function(key, val, options) {
      var attrs, current, done;

Handle both "key", value and {key: value} -style arguments.

      if (key == null || _.isObject(key)) {
        attrs = key;
        options = val;
      } else if (key != null) {
        (attrs = {})[key] = val;
      }
      options = options ? _.clone(options) : {};

If we're "wait"-ing to set changed attributes, validate early.

      if (options.wait) {
        if (attrs && !this._validate(attrs, options)) return false;
        current = _.clone(this.attributes);
      }

Regular saves set attributes before persisting to the server.

      var silentOptions = _.extend({}, options, {silent: true});
      if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
        return false;
      }

Do not persist invalid models.

      if (!attrs && !this._validate(null, options)) return false;

After a successful server-side save, the client is (optionally) updated with the server-side state.

      var model = this;
      var success = options.success;
      options.success = function(resp, status, xhr) {
        done = true;
        var serverAttrs = model.parse(resp);
        if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
        if (!model.set(serverAttrs, options)) return false;
        if (success) success(model, resp, options);
      };

Finish configuring and sending the Ajax request.

      var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
      if (method == 'patch') options.attrs = attrs;
      var xhr = this.sync(method, this, options);

When using wait, reset attributes to original values unless success has been called already.

      if (!done && options.wait) {
        this.clear(silentOptions);
        this.set(current, silentOptions);
      }

      return xhr;
    },

Destroy this model on the server if it was already persisted. Optimistically removes the model from its collection, if it has one. If wait: true is passed, waits for the server to respond before removal.

    destroy: function(options) {
      options = options ? _.clone(options) : {};
      var model = this;
      var success = options.success;

      var destroy = function() {
        model.trigger('destroy', model, model.collection, options);
      };

      options.success = function(resp) {
        if (options.wait || model.isNew()) destroy();
        if (success) success(model, resp, options);
      };

      if (this.isNew()) {
        options.success();
        return false;
      }

      var xhr = this.sync('delete', this, options);
      if (!options.wait) destroy();
      return xhr;
    },

Default URL for the model's representation on the server -- if you're using Backbone's restful methods, override this to change the endpoint that will be called.

    url: function() {
      var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError();
      if (this.isNew()) return base;
      return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id);
    },

parse converts a response into the hash of attributes to be set on the model. The default implementation is just to pass the response along.

    parse: function(resp) {
      return resp;
    },

Create a new model with identical attributes to this one.

    clone: function() {
      return new this.constructor(this.attributes);
    },

A model is new if it has never been saved to the server, and lacks an id.

    isNew: function() {
      return this.id == null;
    },

Call this method to manually fire a "change" event for this model and a "change:attribute" event for each changed attribute. Calling this will cause all objects observing the model to update.

    change: function(options) {
      var changing = this._changing;
      this._changing = true;

Generate the changes to be triggered on the model.

      var triggers = this._computeChanges(true);

      this._pending = !!triggers.length;

      for (var i = triggers.length - 2; i >= 0; i -= 2) {
        this.trigger('change:' + triggers[i], this, triggers[i + 1], options);
      }

      if (changing) return this;

Trigger a change while there have been changes.

      while (this._pending) {
        this._pending = false;
        this.trigger('change', this, options);
        this._previousAttributes = _.clone(this.attributes);
      }

      this._changing = false;
      return this;
    },

Determine if the model has changed since the last "change" event. If you specify an attribute name, determine if that attribute has changed.

    hasChanged: function(attr) {
      if (!this._hasComputed) this._computeChanges();
      if (attr == null) return !_.isEmpty(this.changed);
      return _.has(this.changed, attr);
    },

Return an object containing all the attributes that have changed, or false if there are no changed attributes. Useful for determining what parts of a view need to be updated and/or what attributes need to be persisted to the server. Unset attributes will be set to undefined. You can also pass an attributes object to diff against the model, determining if there would be a change.

    changedAttributes: function(diff) {
      if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
      var val, changed = false, old = this._previousAttributes;
      for (var attr in diff) {
        if (_.isEqual(old[attr], (val = diff[attr]))) continue;
        (changed || (changed = {}))[attr] = val;
      }
      return changed;
    },

Looking at the built up list of set attribute changes, compute how many of the attributes have actually changed. If loud, return a boiled-down list of only the real changes.

    _computeChanges: function(loud) {
      this.changed = {};
      var already = {};
      var triggers = [];
      var current = this._currentAttributes;
      var changes = this._changes;

Loop through the current queue of potential model changes.

      for (var i = changes.length - 2; i >= 0; i -= 2) {
        var key = changes[i], val = changes[i + 1];
        if (already[key]) continue;
        already[key] = true;

Check if the attribute has been modified since the last change, and update this.changed accordingly. If we're inside of a change call, also add a trigger to the list.

        if (current[key] !== val) {
          this.changed[key] = val;
          if (!loud) continue;
          triggers.push(key, val);
          current[key] = val;
        }
      }
      if (loud) this._changes = [];

Signals this.changed is current to prevent duplicate calls from this.hasChanged.

      this._hasComputed = true;
      return triggers;
    },

Get the previous value of an attribute, recorded at the time the last "change" event was fired.

    previous: function(attr) {
      if (attr == null || !this._previousAttributes) return null;
      return this._previousAttributes[attr];
    },

Get all of the attributes of the model at the time of the previous "change" event.

    previousAttributes: function() {
      return _.clone(this._previousAttributes);
    },

Run validation against the next complete set of model attributes, returning true if all is well. If a specific error callback has been passed, call that instead of firing the general "error" event.

    _validate: function(attrs, options) {
      if (!this.validate) return true;
      attrs = _.extend({}, this.attributes, attrs);
      var error = this.validate(attrs, options);
      if (!error) return true;
      if (options && options.error) options.error(this, error, options);
      this.trigger('error', this, error, options);
      return false;
    }

  });

Backbone.Collection

Provides a standard collection class for our sets of models, ordered or unordered. If a comparator is specified, the Collection will maintain its models in sort order, as they're added and removed.

  var Collection = Backbone.Collection = function(models, options) {
    options || (options = {});
    if (options.model) this.model = options.model;
    if (options.comparator !== void 0) this.comparator = options.comparator;
    this._reset();
    this.initialize.apply(this, arguments);
    if (models) this.reset(models, _.extend({silent: true}, options));
  };

Define the Collection's inheritable methods.

  _.extend(Collection.prototype, Events, {

The default model for a collection is just a Backbone.Model. This should be overridden in most cases.

    model: Model,

Initialize is an empty function by default. Override it with your own initialization logic.

    initialize: function(){},

The JSON representation of a Collection is an array of the models' attributes.

    toJSON: function(options) {
      return this.map(function(model){ return model.toJSON(options); });
    },

Proxy Backbone.sync by default.

    sync: function() {
      return Backbone.sync.apply(this, arguments);
    },

Add a model, or list of models to the set. Pass silent to avoid firing the add event for every new model.

    add: function(models, options) {
      var i, args, length, model, existing, needsSort;
      var at = options && options.at;
      var sort = ((options && options.sort) == null ? true : options.sort);
      models = _.isArray(models) ? models.slice() : [models];

Turn bare objects into model references, and prevent invalid models from being added.

      for (i = models.length - 1; i >= 0; i--) {
        if(!(model = this._prepareModel(models[i], options))) {
          this.trigger("error", this, models[i], options);
          models.splice(i, 1);
          continue;
        }
        models[i] = model;

        existing = model.id != null && this._byId[model.id];

If a duplicate is found, prevent it from being added and optionally merge it into the existing model.

        if (existing || this._byCid[model.cid]) {
          if (options && options.merge && existing) {
            existing.set(model.attributes, options);
            needsSort = sort;
          }
          models.splice(i, 1);
          continue;
        }

Listen to added models' events, and index models for lookup by id and by cid.

        model.on('all', this._onModelEvent, this);
        this._byCid[model.cid] = model;
        if (model.id != null) this._byId[model.id] = model;
      }

See if sorting is needed, update length and splice in new models.

      if (models.length) needsSort = sort;
      this.length += models.length;
      args = [at != null ? at : this.models.length, 0];
      push.apply(args, models);
      splice.apply(this.models, args);

Sort the collection if appropriate.

      if (needsSort && this.comparator && at == null) this.sort({silent: true});

      if (options && options.silent) return this;

Trigger add events.

      while (model = models.shift()) {
        model.trigger('add', model, this, options);
      }

      return this;
    },

Remove a model, or a list of models from the set. Pass silent to avoid firing the remove event for every model removed.

    remove: function(models, options) {
      var i, l, index, model;
      options || (options = {});
      models = _.isArray(models) ? models.slice() : [models];
      for (i = 0, l = models.length; i < l; i++) {
        model = this.get(models[i]);
        if (!model) continue;
        delete this._byId[model.id];
        delete this._byCid[model.cid];
        index = this.indexOf(model);
        this.models.splice(index, 1);
        this.length--;
        if (!options.silent) {
          options.index = index;
          model.trigger('remove', model, this, options);
        }
        this._removeReference(model);
      }
      return this;
    },

Add a model to the end of the collection.

    push: function(model, options) {
      model = this._prepareModel(model, options);
      this.add(model, _.extend({at: this.length}, options));
      return model;
    },

Remove a model from the end of the collection.

    pop: function(options) {
      var model = this.at(this.length - 1);
      this.remove(model, options);
      return model;
    },

Add a model to the beginning of the collection.

    unshift: function(model, options) {
      model = this._prepareModel(model, options);
      this.add(model, _.extend({at: 0}, options));
      return model;
    },

Remove a model from the beginning of the collection.

    shift: function(options) {
      var model = this.at(0);
      this.remove(model, options);
      return model;
    },

Slice out a sub-array of models from the collection.

    slice: function(begin, end) {
      return this.models.slice(begin, end);
    },

Get a model from the set by id.

    get: function(obj) {
      if (obj == null) return void 0;
      return this._byId[obj.id != null ? obj.id : obj] || this._byCid[obj.cid || obj];
    },

Get the model at the given index.

    at: function(index) {
      return this.models[index];
    },

Return models with matching attributes. Useful for simple cases of filter.

    where: function(attrs) {
      if (_.isEmpty(attrs)) return [];
      return this.filter(function(model) {
        for (var key in attrs) {
          if (attrs[key] !== model.get(key)) return false;
        }
        return true;
      });
    },

Force the collection to re-sort itself. You don't need to call this under normal circumstances, as the set will maintain sort order as each item is added.

    sort: function(options) {
      if (!this.comparator) {
        throw new Error('Cannot sort a set without a comparator');
      }

      if (_.isString(this.comparator) || this.comparator.length === 1) {
        this.models = this.sortBy(this.comparator, this);
      } else {
        this.models.sort(_.bind(this.comparator, this));
      }

      if (!options || !options.silent) this.trigger('sort', this, options);
      return this;
    },

Pluck an attribute from each model in the collection.

    pluck: function(attr) {
      return _.invoke(this.models, 'get', attr);
    },

Smartly update a collection with a change set of models, adding, removing, and merging as necessary.

    update: function(models, options) {
      var model, i, l, existing;
      var add = [], remove = [], modelMap = {};
      var idAttr = this.model.prototype.idAttribute;
      options = _.extend({add: true, merge: true, remove: true}, options);
      if (options.parse) models = this.parse(models);

Allow a single model (or no argument) to be passed.

      if (!_.isArray(models)) models = models ? [models] : [];

Proxy to add for this case, no need to iterate...

      if (options.add && !options.remove) return this.add(models, options);

Determine which models to add and merge, and which to remove.

      for (i = 0, l = models.length; i < l; i++) {
        model = models[i];
        existing = this.get(model.id || model.cid || model[idAttr]);
        if (options.remove && existing) modelMap[existing.cid] = true;
        if ((options.add && !existing) || (options.merge && existing)) {
          add.push(model);
        }
      }
      if (options.remove) {
        for (i = 0, l = this.models.length; i < l; i++) {
          model = this.models[i];
          if (!modelMap[model.cid]) remove.push(model);
        }
      }

Remove models (if applicable) before we add and merge the rest.

      if (remove.length) this.remove(remove, options);
      if (add.length) this.add(add, options);
      return this;
    },

When you have more items than you want to add or remove individually, you can reset the entire set with a new list of models, without firing any add or remove events. Fires reset when finished.

    reset: function(models, options) {
      options || (options = {});
      if (options.parse) models = this.parse(models);
      for (var i = 0, l = this.models.length; i < l; i++) {
        this._removeReference(this.models[i]);
      }
      options.previousModels = this.models;
      this._reset();
      if (models) this.add(models, _.extend({silent: true}, options));
      if (!options.silent) this.trigger('reset', this, options);
      return this;
    },

Fetch the default set of models for this collection, resetting the collection when they arrive. If add: true is passed, appends the models to the collection instead of resetting.

    fetch: function(options) {
      options = options ? _.clone(options) : {};
      if (options.parse === void 0) options.parse = true;
      var collection = this;
      var success = options.success;
      options.success = function(resp, status, xhr) {
        var method = options.update ? 'update' : 'reset';
        collection[method](resp, options);
        if (success) success(collection, resp, options);
      };
      return this.sync('read', this, options);
    },

Create a new instance of a model in this collection. Add the model to the collection immediately, unless wait: true is passed, in which case we wait for the server to agree.

    create: function(model, options) {
      var collection = this;
      options = options ? _.clone(options) : {};
      model = this._prepareModel(model, options);
      if (!model) return false;
      if (!options.wait) collection.add(model, options);
      var success = options.success;
      options.success = function(model, resp, options) {
        if (options.wait) collection.add(model, options);
        if (success) success(model, resp, options);
      };
      model.save(null, options);
      return model;
    },

parse converts a response into a list of models to be added to the collection. The default implementation is just to pass it through.

    parse: function(resp) {
      return resp;
    },

Create a new collection with an identical list of models as this one.

    clone: function() {
      return new this.constructor(this.models);
    },

Proxy to _'s chain. Can't be proxied the same way the rest of the underscore methods are proxied because it relies on the underscore constructor.

    chain: function() {
      return _(this.models).chain();
    },

Reset all internal state. Called when the collection is reset.

    _reset: function() {
      this.length = 0;
      this.models = [];
      this._byId  = {};
      this._byCid = {};
    },

Prepare a model or hash of attributes to be added to this collection.

    _prepareModel: function(attrs, options) {
      if (attrs instanceof Model) {
        if (!attrs.collection) attrs.collection = this;
        return attrs;
      }
      options || (options = {});
      options.collection = this;
      var model = new this.model(attrs, options);
      if (!model._validate(attrs, options)) return false;
      return model;
    },

Internal method to remove a model's ties to a collection.

    _removeReference: function(model) {
      if (this === model.collection) delete model.collection;
      model.off('all', this._onModelEvent, this);
    },

Internal method called every time a model in the set fires an event. Sets need to update their indexes when models change ids. All other events simply proxy through. "add" and "remove" events that originate in other collections are ignored.

    _onModelEvent: function(event, model, collection, options) {
      if ((event === 'add' || event === 'remove') && collection !== this) return;
      if (event === 'destroy') this.remove(model, options);
      if (model && event === 'change:' + model.idAttribute) {
        delete this._byId[model.previous(model.idAttribute)];
        if (model.id != null) this._byId[model.id] = model;
      }
      this.trigger.apply(this, arguments);
    }

  });

Underscore methods that we want to implement on the Collection.

  var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
    'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
    'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
    'max', 'min', 'sortedIndex', 'toArray', 'size', 'first', 'head', 'take',
    'initial', 'rest', 'tail', 'last', 'without', 'indexOf', 'shuffle',
    'lastIndexOf', 'isEmpty'];

Mix in each Underscore method as a proxy to Collection#models.

  _.each(methods, function(method) {
    Collection.prototype[method] = function() {
      var args = slice.call(arguments);
      args.unshift(this.models);
      return _[method].apply(_, args);
    };
  });

Underscore methods that take a property name as an argument.

  var attributeMethods = ['groupBy', 'countBy', 'sortBy'];

Use attributes instead of properties.

  _.each(attributeMethods, function(method) {
    Collection.prototype[method] = function(value, context) {
      var iterator = _.isFunction(value) ? value : function(model) {
        return model.get(value);
      };
      return _[method](this.models, iterator, context);
    };
  });

Backbone.Router

Routers map faux-URLs to actions, and fire events when routes are matched. Creating a new one sets its routes hash, if not set statically.

  var Router = Backbone.Router = function(options) {
    options || (options = {});
    if (options.routes) this.routes = options.routes;
    this._bindRoutes();
    this.initialize.apply(this, arguments);
  };

Cached regular expressions for matching named param parts and splatted parts of route strings.

  var optionalParam = /\((.*?)\)/g;
  var namedParam    = /:\w+/g;
  var splatParam    = /\*\w+/g;
  var escapeRegExp  = /[\-{}\[\]+?.,\\\^$|#\s]/g;

Set up all inheritable Backbone.Router properties and methods.

  _.extend(Router.prototype, Events, {

Initialize is an empty function by default. Override it with your own initialization logic.

    initialize: function(){},

Manually bind a single named route to a callback. For example:

this.route('search/:query/p:num', 'search', function(query, num) {
  ...
});
    route: function(route, name, callback) {
      if (!_.isRegExp(route)) route = this._routeToRegExp(route);
      if (!callback) callback = this[name];
      Backbone.history.route(route, _.bind(function(fragment) {
        var args = this._extractParameters(route, fragment);
        callback && callback.apply(this, args);
        this.trigger.apply(this, ['route:' + name].concat(args));
        Backbone.history.trigger('route', this, name, args);
      }, this));
      return this;
    },

Simple proxy to Backbone.history to save a fragment into the history.

    navigate: function(fragment, options) {
      Backbone.history.navigate(fragment, options);
      return this;
    },

Bind all defined routes to Backbone.history. We have to reverse the order of the routes here to support behavior where the most general routes can be defined at the bottom of the route map.

    _bindRoutes: function() {
      if (!this.routes) return;
      var route, routes = _.keys(this.routes);
      while ((route = routes.pop()) != null) {
        this.route(route, this.routes[route]);
      }
    },

Convert a route string into a regular expression, suitable for matching against the current location hash.

    _routeToRegExp: function(route) {
      route = route.replace(escapeRegExp, '\\$&')
                   .replace(optionalParam, '(?:$1)?')
                   .replace(namedParam, '([^\/]+)')
                   .replace(splatParam, '(.*?)');
      return new RegExp('^' + route + '$');
    },

Given a route, and a URL fragment that it matches, return the array of extracted parameters.

    _extractParameters: function(route, fragment) {
      return route.exec(fragment).slice(1);
    }

  });

Backbone.History

Handles cross-browser history management, based on URL fragments. If the browser does not support onhashchange, falls back to polling.

  var History = Backbone.History = function() {
    this.handlers = [];
    _.bindAll(this, 'checkUrl');

1653 - Ensure that History can be used outside of the browser.

    if (typeof window !== 'undefined') {
      this.location = window.location;
      this.history = window.history;
    }
  };

Cached regex for stripping a leading hash/slash and trailing space.

  var routeStripper = /^[#\/]|\s+$/g;

Cached regex for stripping leading and trailing slashes.

  var rootStripper = /^\/+|\/+$/g;

Cached regex for detecting MSIE.

  var isExplorer = /msie [\w.]+/;

Cached regex for removing a trailing slash.

  var trailingSlash = /\/$/;

Has the history handling already been started?

  History.started = false;

Set up all inheritable Backbone.History properties and methods.

  _.extend(History.prototype, Events, {

The default interval to poll for hash changes, if necessary, is twenty times a second.

    interval: 50,

Gets the true hash value. Cannot use location.hash directly due to bug in Firefox where location.hash will always be decoded.

    getHash: function(window) {
      var match = (window || this).location.href.match(/#(.*)$/);
      return match ? match[1] : '';
    },

Get the cross-browser normalized URL fragment, either from the URL, the hash, or the override.

    getFragment: function(fragment, forcePushState) {
      if (fragment == null) {
        if (this._hasPushState || !this._wantsHashChange || forcePushState) {
          fragment = this.location.pathname;
          var root = this.root.replace(trailingSlash, '');
          if (!fragment.indexOf(root)) fragment = fragment.substr(root.length);
        } else {
          fragment = this.getHash();
        }
      }
      return fragment.replace(routeStripper, '');
    },

Start the hash change handling, returning true if the current URL matches an existing route, and false otherwise.

    start: function(options) {
      if (History.started) throw new Error("Backbone.history has already been started");
      History.started = true;

Figure out the initial configuration. Do we need an iframe? Is pushState desired ... is it available?

      this.options          = _.extend({}, {root: '/'}, this.options, options);
      this.root             = this.options.root;
      this._wantsHashChange = this.options.hashChange !== false;
      this._wantsPushState  = !!this.options.pushState;
      this._hasPushState    = !!(this.options.pushState && this.history && this.history.pushState);
      var fragment          = this.getFragment();
      var docMode           = document.documentMode;
      var oldIE             = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));

Normalize root to always include a leading and trailing slash.

      this.root = ('/' + this.root + '/').replace(rootStripper, '/');

      if (oldIE && this._wantsHashChange) {
        this.iframe = Backbone.$('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
        this.navigate(fragment);
      }

Depending on whether we're using pushState or hashes, and whether 'onhashchange' is supported, determine how we check the URL state.

      if (this._hasPushState) {
        Backbone.$(window).bind('popstate', this.checkUrl);
      } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
        Backbone.$(window).bind('hashchange', this.checkUrl);
      } else if (this._wantsHashChange) {
        this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
      }

Determine if we need to change the base url, for a pushState link opened by a non-pushState browser.

      this.fragment = fragment;
      var loc = this.location;
      var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root;

If we've started off with a route from a pushState-enabled browser, but we're currently in a browser that doesn't support it...

      if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
        this.fragment = this.getFragment(null, true);
        this.location.replace(this.root + this.location.search + '#' + this.fragment);

Return immediately as browser will do redirect to new url

        return true;

Or if we've started out with a hash-based route, but we're currently in a browser where it could be pushState-based instead...

      } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
        this.fragment = this.getHash().replace(routeStripper, '');
        this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
      }

      if (!this.options.silent) return this.loadUrl();
    },

Disable Backbone.history, perhaps temporarily. Not useful in a real app, but possibly useful for unit testing Routers.

    stop: function() {
      Backbone.$(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
      clearInterval(this._checkUrlInterval);
      History.started = false;
    },

Add a route to be tested when the fragment changes. Routes added later may override previous routes.

    route: function(route, callback) {
      this.handlers.unshift({route: route, callback: callback});
    },

Checks the current URL to see if it has changed, and if it has, calls loadUrl, normalizing across the hidden iframe.

    checkUrl: function(e) {
      var current = this.getFragment();
      if (current === this.fragment && this.iframe) {
        current = this.getFragment(this.getHash(this.iframe));
      }
      if (current === this.fragment) return false;
      if (this.iframe) this.navigate(current);
      this.loadUrl() || this.loadUrl(this.getHash());
    },

Attempt to load the current URL fragment. If a route succeeds with a match, returns true. If no defined routes matches the fragment, returns false.

    loadUrl: function(fragmentOverride) {
      var fragment = this.fragment = this.getFragment(fragmentOverride);
      var matched = _.any(this.handlers, function(handler) {
        if (handler.route.test(fragment)) {
          handler.callback(fragment);
          return true;
        }
      });
      return matched;
    },

Save a fragment into the hash history, or replace the URL state if the 'replace' option is passed. You are responsible for properly URL-encoding the fragment in advance.

The options object can contain trigger: true if you wish to have the route callback be fired (not usually desirable), or replace: true, if you wish to modify the current URL without adding an entry to the history.

    navigate: function(fragment, options) {
      if (!History.started) return false;
      if (!options || options === true) options = {trigger: options};
      fragment = this.getFragment(fragment || '');
      if (this.fragment === fragment) return;
      this.fragment = fragment;
      var url = this.root + fragment;

If pushState is available, we use it to set the fragment as a real URL.

      if (this._hasPushState) {
        this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);

If hash changes haven't been explicitly disabled, update the hash fragment to store history.

      } else if (this._wantsHashChange) {
        this._updateHash(this.location, fragment, options.replace);
        if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {

Opening and closing the iframe tricks IE7 and earlier to push a history entry on hash-tag change. When replace is true, we don't want this.

          if(!options.replace) this.iframe.document.open().close();
          this._updateHash(this.iframe.location, fragment, options.replace);
        }

If you've told us that you explicitly don't want fallback hashchange- based history, then navigate becomes a page refresh.

      } else {
        return this.location.assign(url);
      }
      if (options.trigger) this.loadUrl(fragment);
    },

Update the hash location, either replacing the current entry, or adding a new one to the browser history.

    _updateHash: function(location, fragment, replace) {
      if (replace) {
        var href = location.href.replace(/(javascript:|#).*$/, '');
        location.replace(href + '#' + fragment);
      } else {

1649 - Some browsers require that hash contains a leading #.

        location.hash = '#' + fragment;
      }
    }

  });

Create the default Backbone.history.

  Backbone.history = new History;

Backbone.View

Creating a Backbone.View creates its initial element outside of the DOM, if an existing element is not provided...

  var View = Backbone.View = function(options) {
    this.cid = _.uniqueId('view');
    this._configure(options || {});
    this._ensureElement();
    this.initialize.apply(this, arguments);
    this.delegateEvents();
  };

Cached regex to split keys for delegate.

  var delegateEventSplitter = /^(\S+)\s*(.*)$/;

List of view options to be merged as properties.

  var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];

Set up all inheritable Backbone.View properties and methods.

  _.extend(View.prototype, Events, {

The default tagName of a View's element is "div".

    tagName: 'div',

jQuery delegate for element lookup, scoped to DOM elements within the current view. This should be prefered to global lookups where possible.

    $: function(selector) {
      return this.$el.find(selector);
    },

Initialize is an empty function by default. Override it with your own initialization logic.

    initialize: function(){},

render is the core function that your view should override, in order to populate its element (this.el), with the appropriate HTML. The convention is for render to always return this.

    render: function() {
      return this;
    },

Remove this view by taking the element out of the DOM, and removing any applicable Backbone.Events listeners.

    remove: function() {
      this.$el.remove();
      this.stopListening();
      return this;
    },

For small amounts of DOM Elements, where a full-blown template isn't needed, use make to manufacture elements, one at a time.

var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
    make: function(tagName, attributes, content) {
      var el = document.createElement(tagName);
      if (attributes) Backbone.$(el).attr(attributes);
      if (content != null) Backbone.$(el).html(content);
      return el;
    },

Change the view's element (this.el property), including event re-delegation.

    setElement: function(element, delegate) {
      if (this.$el) this.undelegateEvents();
      this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
      this.el = this.$el[0];
      if (delegate !== false) this.delegateEvents();
      return this;
    },

Set callbacks, where this.events is a hash of

{"event selector": "callback"}

{
  'mousedown .title':  'edit',
  'click .button':     'save'
  'click .open':       function(e) { ... }
}

pairs. Callbacks will be bound to the view, with this set properly. Uses event delegation for efficiency. Omitting the selector binds the event to this.el. This only works for delegate-able events: not focus, blur, and not change, submit, and reset in Internet Explorer.

    delegateEvents: function(events) {
      if (!(events || (events = _.result(this, 'events')))) return;
      this.undelegateEvents();
      for (var key in events) {
        var method = events[key];
        if (!_.isFunction(method)) method = this[events[key]];
        if (!method) throw new Error('Method "' + events[key] + '" does not exist');
        var match = key.match(delegateEventSplitter);
        var eventName = match[1], selector = match[2];
        method = _.bind(method, this);
        eventName += '.delegateEvents' + this.cid;
        if (selector === '') {
          this.$el.bind(eventName, method);
        } else {
          this.$el.delegate(selector, eventName, method);
        }
      }
    },

Clears all callbacks previously bound to the view with delegateEvents. You usually don't need to use this, but may wish to if you have multiple Backbone views attached to the same DOM element.

    undelegateEvents: function() {
      this.$el.unbind('.delegateEvents' + this.cid);
    },

Performs the initial configuration of a View with a set of options. Keys with special meaning (model, collection, id, className), are attached directly to the view.

    _configure: function(options) {
      if (this.options) options = _.extend({}, _.result(this, 'options'), options);
      _.extend(this, _.pick(options, viewOptions));
      this.options = options;
    },

Ensure that the View has a DOM element to render into. If this.el is a string, pass it through $(), take the first matching element, and re-assign it to el. Otherwise, create an element from the id, className and tagName properties.

    _ensureElement: function() {
      if (!this.el) {
        var attrs = _.extend({}, _.result(this, 'attributes'));
        if (this.id) attrs.id = _.result(this, 'id');
        if (this.className) attrs['class'] = _.result(this, 'className');
        this.setElement(this.make(_.result(this, 'tagName'), attrs), false);
      } else {
        this.setElement(_.result(this, 'el'), false);
      }
    }

  });

Backbone.sync

Map from CRUD to HTTP for our default Backbone.sync implementation.

  var methodMap = {
    'create': 'POST',
    'update': 'PUT',
    'patch':  'PATCH',
    'delete': 'DELETE',
    'read':   'GET'
  };

Override this function to change the manner in which Backbone persists models to the server. You will be passed the type of request, and the model in question. By default, makes a RESTful Ajax request to the model's url(). Some possible customizations could be:

  • Use setTimeout to batch rapid-fire updates into a single request.
  • Send up the models as XML instead of JSON.
  • Persist models via WebSockets instead of Ajax.

Turn on Backbone.emulateHTTP in order to send PUT and DELETE requests as POST, with a _method parameter containing the true HTTP method, as well as all requests with the body as application/x-www-form-urlencoded instead of application/json with the model in a param named model. Useful when interfacing with server-side languages like PHP that make it difficult to read the body of PUT requests.

  Backbone.sync = function(method, model, options) {
    var type = methodMap[method];

Default options, unless specified.

    _.defaults(options || (options = {}), {
      emulateHTTP: Backbone.emulateHTTP,
      emulateJSON: Backbone.emulateJSON
    });

Default JSON-request options.

    var params = {type: type, dataType: 'json'};

Ensure that we have a URL.

    if (!options.url) {
      params.url = _.result(model, 'url') || urlError();
    }

Ensure that we have the appropriate request data.

    if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
      params.contentType = 'application/json';
      params.data = JSON.stringify(options.attrs || model.toJSON(options));
    }

For older servers, emulate JSON by encoding the request into an HTML-form.

    if (options.emulateJSON) {
      params.contentType = 'application/x-www-form-urlencoded';
      params.data = params.data ? {model: params.data} : {};
    }

For older servers, emulate HTTP by mimicking the HTTP method with _method And an X-HTTP-Method-Override header.

    if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
      params.type = 'POST';
      if (options.emulateJSON) params.data._method = type;
      var beforeSend = options.beforeSend;
      options.beforeSend = function(xhr) {
        xhr.setRequestHeader('X-HTTP-Method-Override', type);
        if (beforeSend) return beforeSend.apply(this, arguments);
      };
    }

Don't process data on a non-GET request.

    if (params.type !== 'GET' && !options.emulateJSON) {
      params.processData = false;
    }

    var success = options.success;
    options.success = function(resp, status, xhr) {
      if (success) success(resp, status, xhr);
      model.trigger('sync', model, resp, options);
    };

    var error = options.error;
    options.error = function(xhr, status, thrown) {
      if (error) error(model, xhr, options);
      model.trigger('error', model, xhr, options);
    };

Make the request, allowing the user to override any Ajax options.

    var xhr = Backbone.ajax(_.extend(params, options));
    model.trigger('request', model, xhr, options);
    return xhr;
  };

Set the default implementation of Backbone.ajax to proxy through to $.

  Backbone.ajax = function() {
    return Backbone.$.ajax.apply(Backbone.$, arguments);
  };

Helpers

Helper function to correctly set up the prototype chain, for subclasses. Similar to goog.inherits, but uses a hash of prototype properties and class properties to be extended.

  var extend = function(protoProps, staticProps) {
    var parent = this;
    var child;

The constructor function for the new subclass is either defined by you (the "constructor" property in your extend definition), or defaulted by us to simply call the parent's constructor.

    if (protoProps && _.has(protoProps, 'constructor')) {
      child = protoProps.constructor;
    } else {
      child = function(){ parent.apply(this, arguments); };
    }

Add static properties to the constructor function, if supplied.

    _.extend(child, parent, staticProps);

Set the prototype chain to inherit from parent, without calling parent's constructor function.

    var Surrogate = function(){ this.constructor = child; };
    Surrogate.prototype = parent.prototype;
    child.prototype = new Surrogate;

Add prototype properties (instance properties) to the subclass, if supplied.

    if (protoProps) _.extend(child.prototype, protoProps);

Set a convenience property in case the parent's prototype is needed later.

    child.__super__ = parent.prototype;

    return child;
  };

Set up inheritance for the model, collection, router, view and history.

  Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;

Throw an error when a URL is needed, and none is supplied.

  var urlError = function() {
    throw new Error('A "url" property or function must be specified');
  };

}).call(this);