Diligent Engine API Reference
Diligent::ShaderGLImpl Member List

This is the complete list of members for Diligent::ShaderGLImpl, including all inherited members.

BindResources(IResourceMapping *pResourceMapping, Uint32 Flags) overrideDiligent::ShaderGLImplvirtual
DeviceObjectBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const ShaderDesc &ObjDesc, bool bIsDeviceInternal=false)Diligent::DeviceObjectBase< IShaderGL, ShaderDesc >inline
GetShaderVariable(const Char *Name) overrideDiligent::ShaderGLImplvirtual
GetUniqueID() constDiligent::DeviceObjectBase< IShaderGL, ShaderDesc >inline
m_DescDiligent::DeviceObjectBase< IShaderGL, ShaderDesc >protected
m_DummyShaderVarDiligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface >protected
m_ObjectNameCopyDiligent::DeviceObjectBase< IShaderGL, ShaderDesc >protected
m_StaticSamplersDiligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface >protected
m_StringPoolDiligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface >protected
m_VariablesDescDiligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface >protected
QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) overrideDiligent::ShaderGLImplvirtual
Diligent::IDeviceObject::QueryInterface(const INTERFACE_ID &IID, IObject **ppInterface)=0Diligent::IDeviceObjectpure virtual
ShaderBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const ShaderDesc &ShdrDesc, bool bIsDeviceInternal=false)Diligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface >inline