Diligent Engine API Reference
List of all members
Diligent::IPipelineStateGL Class Reference

Interface to the PipelineState object implemented in OpenGL. More...

Inheritance diagram for Diligent::IPipelineStateGL:
Diligent::IPipelineState Diligent::IDeviceObject Diligent::RefCountedObject< IPipelineStateGL > Diligent::ObjectBase< IPipelineStateGL > Diligent::DeviceObjectBase< IPipelineStateGL, PipelineStateDesc > Diligent::PipelineStateBase< IPipelineStateGL, IGLDeviceBaseInterface > Diligent::PipelineStateGLImpl

Additional Inherited Members

- Public Member Functions inherited from Diligent::IPipelineState
virtual void QueryInterface (const INTERFACE_ID &IID, IObject **ppInterface)=0
 Queries the specific interface, see IObject::QueryInterface() for details.
 
virtual const PipelineStateDescGetDesc () const =0
 Returns the blend state description used to create the object.
 
virtual void BindShaderResources (IResourceMapping *pResourceMapping, Uint32 Flags)=0
 Binds resources for all shaders in the pipeline state. More...
 
virtual void CreateShaderResourceBinding (IShaderResourceBinding **ppShaderResourceBinding)=0
 Creates a shader resource binding object. More...
 

Detailed Description

Interface to the PipelineState object implemented in OpenGL.