Dusk supports parallax scrolling on a per-layer bases through the xParallax
and yParallax
properties. These can be set through either Tiled layer properties or programmatically. Parallax is specified as a ratio of original movement; a parallax level of 0.5
will make the layer move at half the speed of normal movement, or a parallax level of 2
will make the layer move at twice the speed.